A detailed setup by 3D Game Animator Vũ "Speen" Mạnh.
3D Game Animator Vũ "Speen" Mạnh showed these experiments with rigging bones in Maya using the rig made with AdvancedSkeleton.
The creator tweaks the parameters of the corrective and twist bones, demonstrating occasional unnatural arm movements, but at the same time, showing the level of detail and technical precision put into the setup.
Take a look at more animated demos from the artist:
Also, check out these amazing rigged setups that we've shared with you recently, such as this cool animation, inspired by The Amazing Digital Circus, created by Artist Sam, also known as Joy of 3D, a stylized WIP hair rig by 3D Artist Chiharu, and a mechanical wing rig by 3D Character Modeler Riku:
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