Steven Skidmore talked about the production of Procedural Rock Generation in Houdini and explained how he worked on the base meshes and textures for it.
Aaron Dabelow made his 3DS Max tools available for download from GitHub.
Game Industry Survey by GDC showed key trends ahead of GDC 2020 in March.
Take a look at the new strand-based hair and fur system in Unreal Engine 4 that works in real-time.
The team that worked on the Irishman movie shared their solution on how to make Robert De Niro, Al Pacino, and Joe Pesci look younger.
During CES 2020, Panasonic showed its new product, VR eyeglasses, that they are developing in cooperation with Kopin Corporation.
At CES 2020, Dell's company, Alienware, showed a prototype of a portable PC inspired by Nintendo Switch. Check it out!
During CES 2020 in Las Vegas, CEO of Samsung STAR Labs, Pranav Mistry announced NEON, artificial human.
Rays Render Team talked about its service, shared the insights of the technology and discussed future plans.
Glimpse: Working on Environment Design for a VR FilmSuper talented. Nice write-up.·
Open-Source Painting Tool for 3D Artists@Jordan this is literally the second google result for Armour Paint ht...·
Stylized Nature: Vegetation, Animation, ShadersBeautiful work，I would also like the shader graph in high resolution p...·
Creating Photogrammetry-Based MaterialsAny plans on updating this for group of assets for the latest version...·
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