This Nanite/Lumen-powered simulation runs at 90 FPS with no crashes.
XR Architect and the CEO at Heavenue Alex Coulombe has showcased Orb Simulator, an absolutely mind-blowing virtual reality project running on Unreal Engine 5.1. Powered by UE5, the project utilizes its Lumen and Nanite features, allowing one to set up realistic-looking glowing orbs in VR. According to the developer, the simulation runs at 90 FPS with no crashes on a laptop with a mobile RTX 3080, streaming to a Quest headset using Air Link. Thanks to some "quality adjustments" added by Alex, the simulation also supports SteamVR, has Nanite and Lumen visualization modes, and can run on weaker GPUs.