The viewport reveals the truth.
Created with motion tracking, as kosmoiko shared, the scene was shot using the Pixel 7 Pro's main camera at 3840x2160 resolution, with the final render taking around 4 hours to complete on a Radeon RX 7900 XTX. To match the colors, the artist eyeballed the hues under neutral lighting, then recreated the lighting setup and adjusted the bowl's colors again by eye. The clay and glaze textures were built using shader nodes, with the transition between them masked via texture painting in Blender.
You might assume two of these bowls are 3D renders, but in fact, it's three. Take a look at the viewport:
kosmoiko
Want more crazy Blender realism? Check out VygoHD's Mimic from FNAF and Plea Ruffin's photorealistic render:
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