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This 3D Phone Model Has Over One Million Tris

How does it make you feel?

This beautiful phone was designed by the 3D Artist known as kookiekooker, who jokingly asked their audience if this polygon count was acceptable for a game model, quickly drawing significant attention to the post with other users suggesting ways to improve the model with more tris.

Although it's clear that they didn't need to limit themselves and should have used a remesh modifier like many people kindly advised, kookiekooker gave in to peer pressure and opted to subdivide the model:

They also shared the final version of The Phone:

But don't worry, others will always find value in good advice, like Garten of Banban devs, whose games are famous for insanely high polycount 3D models:

Also, if you'd like to get your hands on this precious phone before it was adjusted to beauty standards, kookiekooker has generously shared the file:

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An Ornament alpha/brush set for ZBrush, Substance Painter, Quixel DDO and NDO etc. 55 brushes and height/alpha maps, all 2048x2048 16bit in Tiff, Jpeg, PSD, Photoshop ABR brushes, as well as ZBrush Brushes.

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Comments 1

  • Anonymous user

    what :D

    0

    Anonymous user

    ·4 months ago·

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