This Blender Setup Turns Basic Meshes Into Dark Souls-Style Castles
Set to release soon.
Slight_Season_4500
Blender Artist known on Reddit as Slight_Season_4500 demonstrated a Geometry Nodes modifier that transforms various meshes into Gothic castles in a simple, straightforward way. According to them, it works as a plug-and-play asset that adapts to standard primitives.
They are currently deciding whether to release it for free or as a paid product. Community feedback has been enthusiastic, and the creator seems to be leaning toward a "pay-what-you-can" option, allowing everyone to try it while funding future updates and additional features through donations.
You can check out more of Slight_Season_4500's projects below, and let's hope the Dark Souls modifier gets released soon:
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