logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

This Blender Setup Turns Basic Meshes Into Dark Souls-Style Castles

Set to release soon.

Slight_Season_4500

Blender Artist known on Reddit as Slight_Season_4500 demonstrated a Geometry Nodes modifier that transforms various meshes into Gothic castles in a simple, straightforward way. According to them, it works as a plug-and-play asset that adapts to standard primitives.

They are currently deciding whether to release it for free or as a paid product. Community feedback has been enthusiastic, and the creator seems to be leaning toward a "pay-what-you-can" option, allowing everyone to try it while funding future updates and additional features through donations.

You can check out more of Slight_Season_4500's projects below, and let's hope the Dark Souls modifier gets released soon:

Don't forget to subscribe to our Newsletter, join our 80 Level Talent platform, follow us on TwitterLinkedInTelegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Type your comment here
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more