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This Free Tool Lets You Transfer Vertex ID In 3ds Max

Rév O'Conner's brand-new Transfer Vertex ID works like the vertex transfer utility inside of Maya, so users are presented with a familiar workflow.

It's surprising that 3ds Max doesn't do it natively, but now transferring vertex ID is possible thanks to Rév O'Conner's recently published free utility, working similarly to Maya's vertex ID transfer tool.

3ds Max's new tool allows users to transfer vertex ID from one mesh to another with the same vertex numbers and isn't limited by different shapes or UVs of the models. Transfer Vertex ID lets you choose three corresponding vertices from Source Mesh to Target Mesh:

Rév O'Conner

Rév O'Conner has long been interested in creating scripts that would make artists' lives easier and wrote an extensive article on the development of this tool, you can learn how it works by clicking this link.

Download Transfer Vertex ID for 3ds Max here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

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