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Making of a Modular Gothic Environment with Procedural Systems, Trim Sheets, & Custom Shaders

30 April 2026 - Rustam Zhukov talked to us about the Hell Gates project, discussing how he built a modular Gothic environment using procedural systems, custom trim sheets, Substance 3D Designer materials, and lighting in Unreal Engine 5.

#Environment Art#Feature#3ds Max#Unreal Engine#Marmoset Toolbag#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter#RizomUV

How to Sculpt and Texture the Skin of a Realistic and Mysterious Old Vampire

28 April 2026 - Luly Aguirre discussed the workflow behind the Old Vampire project, talking about how she gathered references to achieve the right pose, detailing how she sculpted the jewelry and skin, and how she created the hair.

#Character Art#Interviews#3ds Max#Blender#Unreal Engine#ZBrush#Substance 3D Painter

3D Environment & Prop Artist on Creating Different Environments & Props

27 April 2026 - Pablo Garcia shared a breakdown on the Viking Settlement and Mad Max V8 Interceptor Fan Art projects, talking about how he learned to use Substance 3D Designer to create the first one, and explaining how he achieved the worn look in the Mad Max fan art.

#Feature#3ds Max#Unreal Engine#Maya#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

Have a Look at This Spacecraft Created in 3D Using 3ds Max

20 April 2026 - Immerse yourself in space exploration.

#News#3ds Max#Photoshop#KeyShot

Jinx from Arcane Showing Off Her Weapons in 3D Fanart

17 April 2026 - Javier Benver has a new Jinx model to showcase.

#News#3ds Max#Video Games#Marmoset Toolbag#ZBrush#Cinematics#Arnold
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3D Character & Prop Artist on Working on Batman: Arkham Shadow & Star Trek Prodigy: Supernova

14 April 2026 - Ana Sánchez Castro talked about her experience working as a 3D Character and Prop Artist, explaining what it has been like to work on various games with different styles and aesthetics, and discussing her workflows and what it is like to work in a team.

#Feature#Interviews#Props#3ds Max#Blender#Video Games#Marmoset Toolbag#Substance 3D Painter

Fallout TV Series-Inspired CGI Cinematic In 3ds Max

13 April 2026 - Steffen Hampel also offered a glimpse behind the scenes.

#News#3ds Max

This Metroid Fusion Animated Fan Art Created with Unreal Engine and ZBrush is Really Impressive

11 April 2026 - It feels like a flashback to the early 2000s. Did you ever play Metroid Fusion or other early Metroid games?

#Character Art#News#3ds Max#Unreal Engine#ZBrush#Substance 3D Painter

Take a Look at This Real-Time Game Character Created Using ZBrush and Unreal Engine

11 April 2026 - Would you play a game with this character? She looks fantastic!

#Character Art#News#3ds Max#Blender#Unreal Engine#Marvelous Designer#Maya#ZBrush#Substance 3D Painter

How to Build and Light a Post Soviet Hospital with Different Rooms

06 April 2026 - Alexander Goryachev talked about the pipeline behind the Post Soviet Hospital, explaining how he set up the standards, showing how he divided the rooms, and discussing the lights he used to enhance the environment.

#Environment Art#Feature#Interviews#3ds Max#Unreal Engine#Substance 3D Designer#Substance 3D Painter

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