Creating Real-Time Persian Female Warrior Character With Modern Design Elements
19 June 2026 - Juhwan Jeon discussed the Persian Female Warrior project, a real-time Unreal Engine 5 character combining ancient Persian costume design with modern ornamentation, and whether AI belongs in the production pipeline.
Modeling and Texturing a Funny Sculpt of a Man and a Cute Anglerfish
11 June 2026 - Kevin Beckers talked about his project, Ol' Jenkins and Martha, explaining how the idea started, how he sculpted the man as a skinny yet strong-looking character, and how he achieved the transition between the man's white skin and the fish's purple fins.
How to Model and Texture a Realistic AK-74 Using 3ds Max, ZBrush and Substance 3D
05 June 2026 - Oriol Salom discussed the workflow behind the AK-74 project, detailing how he modeled the prop using a mid-poly mesh that allowed him to add more details, and explaining how he textured the different materials of the weapon to make it look realistic.
Building Sentinels: Crafting a Retro Sci-Fi Universe in Blender and Plasticity
03 June 2026 - Sandro Bonfanti discussed the hard surface project, Sentinels, which is focused on storytelling and world-building. He explained the story, its inspirations, and how it was visually developed using a retro style for the masks and equipment of each district.
Check Out This Highly Detailed and Gritty 3D Character Model
30 May 2026 - The artist shared a really detailed breakdown.
This Stunning 3D Persian Warrior Character Was Rendered in Real-Time Using UE5
24 May 2026 - This highly detailed Persian Warrior character is real-time rendered in Unreal Engine 5. What kind of stories do you picture her in?
Breakdown: How to Sculpt and Texture a Character with Customisable Features
22 May 2026 - Alice Brandom spoke about the creation process behind the Build-a-Builder project, discussing how she wanted to explore anatomy using online libraries of photography, explaining how she divided the UV maps, and showing how she textured the clothes.
How to Model & Texture Jinx from Arcane with ZBrush
20 May 2026 - Javier Benver walked us through the process of recreating Arcane’s Jinx in a painterly style, discussing character modeling and texturing in ZBrush.
3D Artist Mixes Custom & Reused Assets in a Moody UE5.6 Forest Diorama
19 May 2026 - Check out how Rustam Zhukov balanced the adapted and newly built props.
Check Out This Highly-Detailed Character Model of a Retro-Style Dancer
11 May 2026 - What kind of music do you think she dances to?
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