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Build Eerie Worlds With This Dark Fantasy Signature Collection

14 August 2026 - Kai “Kizzle” Mergener recently created the Shattered World Signature Collection for Substance 3D Assets—fifteen dark fantasy materials built in Substance 3D Designer. Here, Kai discusses the collection's themes, his technical process, and why he's calling this project his grand finale as a material artist.

#Interviews#News#3D Art#3ds Max#Adobe Substance 3D#Blender#Unreal Engine#Maya#Cinema 4D

3D Artist Reimagined Half-Life 2's Headcrab With Unreal Engine 5's Substrate

14 August 2026 - Emanuel Pessel documented his entire process in a 62-page breakdown.

#News#3ds Max#Unreal Engine#ZBrush#Substance 3D Designer#Substance 3D Painter

This Fish Moves Using Simple Physics & Math

12 August 2026 - Shirzad Bahrami has published the tutorial along with a 3ds Max script.

#News#3ds Max#Animation

How to Build a Stylized and Painterly Scene Inspired by Impressionist Art

04 August 2026 - Boyoon Kim discussed the workflow behind The Green House project, detailing how she used a two-part fog system for softening contrast and reinforcing depth separation, and explaining how seeing the project as a single painting helped create a more cohesive scene.

#Environment Art#Interviews#3ds Max#Unreal Engine#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter

3ds Max 2027.2 Released with Native Gaussian Splat Support

23 July 2026 - Check out what's new in Autodesk's latest 3ds Max release.

#News#3D Art#3ds Max
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The Forgotten Metal Technique Behind 2008's Iron Man

22 July 2026 - Lucas Piazzini's tutorial is now available.

#News#3ds Max#Blender

Modern Water Ripple Modifier For 3ds Max

21 July 2026 - Luke Penry's Ripple Pro is a ground-up reimagining of the classic modifier as a complete ripple, wake, and rain toolkit.

#News#Marketplace#3ds Max

Have A Closer Look At This 3D Modeled & Rigged Mosquito

17 July 2026 - AhmadReza AfsharMoghadam also shared how it was created.

#News#3ds Max#Substance 3D Painter

Take a Closer Look at Some The Elder Scrolls Online Environments

15 July 2026 - The artist shared many scenes he worked on.

#Environment Art#News#3ds Max#Video Games#ZBrush#Substance 3D Painter

Creating Real-Time Persian Female Warrior Character With Modern Design Elements

19 June 2026 - Juhwan Jeon discussed the Persian Female Warrior project, a real-time Unreal Engine 5 character combining ancient Persian costume design with modern ornamentation, and whether AI belongs in the production pipeline.

#Character Art#Interviews#3ds Max#Unreal Engine#Marmoset Toolbag#Marvelous Designer#ZBrush#Substance 3D Painter

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