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Stylized Snowy Fantasy Scene Created with 3ds Max & Unreal Engine 5

09 January 2026 - Volodymyr Donchenko crafted the environment with UE5, 3ds Max, Photoshop, and DaVinci Resolve.

#News#3ds Max#Environment Art#Unreal Engine#Photoshop

How an Art Team Created Lived-In Scenes for a Detective Game

08 January 2026 - Forget-Me-Not Studios joined us to discuss the creation of the environments for the narrative mystery game 12 Memory Lane, explaining how they designed the house room by room and detailing how they textured the assets.

#Environment Art#Interviews#3ds Max#Unreal Engine#Marmoset Toolbag#Substance 3D Painter

Creating Eerie Ghost Girl in 3D

24 December 2025 - Zeyu Rong told us about the work behind the Ghost Girl project, explaining how the textures were done to maintain the hand-painted feeling.

#Character Art#Interviews#3ds Max#Marmoset Toolbag#ZBrush#Substance 3D Painter

Gorgeous 3D Model of Hyena Queen Inspired by Hunt: Showdown 1896

24 December 2025 - Kangseon Lee gender-swapped one of the designs.

#News#3ds Max#Blender#Marmoset Toolbag#Marvelous Designer#ZBrush#Substance 3D Painter

Designing a Stylized Pastry Bakery Using Substance 3D, Unreal Engine & ZBrush

16 December 2025 - Mehdi Kaced talked about how he created the Stylized Pastry Bakery project, detailing how the roof and the windows were designed and how the palm trees were modeled.

#Environment Art#Interviews#Sponsored by Adobe Substance 3D#3ds Max#Unreal Engine#Marmoset Toolbag#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter
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Take a Look at These Stunning Water VFX Created with Unity

02 December 2025 - The artist showcased the technical setups.

#News#3ds Max#Unity#VFX#Substance 3D Designer
#News#3ds Max#Unreal Engine#Maya#ZBrush#Substance 3D Painter

Female Warrior Created with ZBrush, Substance 3D, & UE5

18 November 2025 - Bae Ji Woo showed a new work.

#News#3ds Max#Character Art#Unreal Engine#Marmoset Toolbag#Marvelous Designer#ZBrush#Substance 3D Painter#RizomUV

Autodesk Released Maya 2026.3 & 3ds Max 2026.3

13 November 2025 - Animation management enhancements, Bifrost rigid bodies, tools to improve character deformation quality, and much more.

#News#3ds Max#Maya

How to Set Up a Huizhou-Style Courtyard Using Unreal Engine & Substance 3D

12 November 2025 - Gabriel天光睡 explained the workflow for the 蔓蔓日茂 (Flourishing Growth) project, showing how the traditional architecture style was set up and sharing how they made hand-painted textures for the vegetation.

#Environment Art#Interviews#Sponsored by Adobe Substance 3D#3ds Max#Environment Art#Unreal Engine#Substance 3D Designer#Substance 3D Painter

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