Making of a Modular Gothic Environment with Procedural Systems, Trim Sheets, & Custom Shaders
30 April 2026 - Rustam Zhukov talked to us about the Hell Gates project, discussing how he built a modular Gothic environment using procedural systems, custom trim sheets, Substance 3D Designer materials, and lighting in Unreal Engine 5.
How to Sculpt and Texture the Skin of a Realistic and Mysterious Old Vampire
28 April 2026 - Luly Aguirre discussed the workflow behind the Old Vampire project, talking about how she gathered references to achieve the right pose, detailing how she sculpted the jewelry and skin, and how she created the hair.
3D Environment & Prop Artist on Creating Different Environments & Props
27 April 2026 - Pablo Garcia shared a breakdown on the Viking Settlement and Mad Max V8 Interceptor Fan Art projects, talking about how he learned to use Substance 3D Designer to create the first one, and explaining how he achieved the worn look in the Mad Max fan art.
Have a Look at This Spacecraft Created in 3D Using 3ds Max
20 April 2026 - Immerse yourself in space exploration.
Jinx from Arcane Showing Off Her Weapons in 3D Fanart
17 April 2026 - Javier Benver has a new Jinx model to showcase.
3D Character & Prop Artist on Working on Batman: Arkham Shadow & Star Trek Prodigy: Supernova
14 April 2026 - Ana Sánchez Castro talked about her experience working as a 3D Character and Prop Artist, explaining what it has been like to work on various games with different styles and aesthetics, and discussing her workflows and what it is like to work in a team.
Fallout TV Series-Inspired CGI Cinematic In 3ds Max
13 April 2026 - Steffen Hampel also offered a glimpse behind the scenes.
This Metroid Fusion Animated Fan Art Created with Unreal Engine and ZBrush is Really Impressive
11 April 2026 - It feels like a flashback to the early 2000s. Did you ever play Metroid Fusion or other early Metroid games?
Take a Look at This Real-Time Game Character Created Using ZBrush and Unreal Engine
11 April 2026 - Would you play a game with this character? She looks fantastic!
How to Build and Light a Post Soviet Hospital with Different Rooms
06 April 2026 - Alexander Goryachev talked about the pipeline behind the Post Soviet Hospital, explaining how he set up the standards, showing how he divided the rooms, and discussing the lights he used to enhance the environment.
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