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Articles

Check Out This UE5-Powered Recreation of Fallout: New Vegas' Lucky 38

Casino floor!

Theodore McKenzie

Nov 21, 2024

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A Rare Behind-the-Scenes Look at Character Animations in the 2008 Prince of Persia

Check out this blast-from-the-past gameplay concept made by Emile Ghorayeb in 3ds Max.

Theodore McKenzie

Nov 20, 2024

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How to Texture a French Building Scene with a Mystic Ambiance

Sandra Lassagne shares her process for texturing an ambient scene inspired by a real-world French architectural style, using the trim sheets technique and a modular approach. She also explains how to enhance the atmosphere through lighting and effects.

Sandra Lassagne

Nov 18, 2024

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Build An Epic Dinosaur VFX Trailer With 3ds Max & EmberGen

Master the creation of production-quality, action-packed scenes from scratch, covering assembly, environment design, lighting, FX, and compositing with Nyjo FX's course.

Amber Rutherford

Nov 15, 2024

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This Gorgeous 3D Elf Model Shows Marmoset Toolbag 5's Rendering Capabilities

Seungmin Kim experimented with Toolbag's latest version, presenting a new outstanding digital character.

Theodore McKenzie

Nov 12, 2024

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Creating a Shaman Girl with Intricate Clothes & Accessories in 3D

Yeongzy shows us a detailed process of creating a Shaman girl model with a wide range of materials, such as fur, fabric, metal, and leather, using 3ds Max, ZBrush, and Marmoset Toolbag. The focus is on the steps and techniques for sculpting the face to achieve an ultra-level of realism.

Yeongzy -

Nov 11, 2024

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How to Make 3D Impulse Rifle Look Like It Runs DOOM

Julien Détriché discussed the workflow behind the Impulse rifle that "runs" DOOM and talked about the process of creating weapons using Fusion 360, 3ds Max, and Marmoset Toolbag.

Julien Détriché

Nov 05, 2024

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Step-by-Step Guide on Creating a Pile of Photorealistic Used Erasers

Erik Scotti shared with us a step-by-step tutorial for creating a pile of photorealistic wear-and-tear erasers, which are modeled in 3ds Max and ZBrush and rendered with Redshift for Cinema 4D, explaining how to deliver a story by adding details and imperfections.

Erik Scotti

Oct 28, 2024

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3D Artist Combined Gatling Gun With Drill For This Mech Design

My drill is the drill that will pierce the heavens!

Amber Rutherford

Oct 24, 2024

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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