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This Lightweight Maya Tool Makes Animation Path Editing Fast & Easy

Wei-Chuan Hsu's RePather is ideal for both pre- and post-production workflows in film, TV, and game development.

Drawing on her expertise in rigging and animation, Lead Animator Wei-Chuan Hsu created RePather to simplify the animation process. Production-tested and feature-rich, RePather can enhance your workflow and make it more intuitive and enjoyable.

The latest demo highlights RePather's Quadruped mode, which allows you to path multiple characters together, useful for scenes like close combat, where maintaining spatial relationships is crucial:

Check out a demo of the Cycle-in-Place mode, which lets users quickly attach a chain of controllers with animation layer stacks. This is especially effective for animating snaking objects such as dragons, fish, snakes, cars, or trains:

Learn more about RePather's features through tutorials on YouTube, and purchase the tool here:

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