Sho Fujita aka noveldrum updated his Blender tool.
You might recognize 3D Artist Sho Fujita, also known as noveldrum, as the acclaimed creator of intricate and futuristic environments. Recently, the artist launched a tool for Blender, his preferred software, that converts simple-shaped meshes into intricate brick structures.
Sho Fujita continues working on Procedural Masonry Generator, introducing several updates, including the ability to handle angular shapes, which was previously a challenge, options to decorate the top of wall-like structures, and a masking function for added flexibility.
noveldrum
noveldrum
noveldrum
noveldrum
noveldrum
With this generator, you can fully customize the size of the bricks, including the gaps between them. It also allows you to adjust the brick clutter and control rotation and translation along the XYZ axes.
Moreover, you can swap the default brick assets for custom ones and fine-tune their detail and polygon count to suit your needs.
The new Masking by Material feature lets you exclude specific faces from the brick generation process. Simply assign a custom material to the faces where you don't want bricks to be applied.
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The Wall Top Accent feature generates a row of bricks along narrow surfaces. You can easily toggle this feature on or off.
noveldrum
noveldrum
Procedural Masonry Generator comes with test brick assets for quick experimentation, but the creator recommends purchasing your preferred brick assets separately to better customize and enhance your project. Please note that this generator is compatible with Blender versions 4.2 and higher.
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