A new outstanding sim from Jesse Pitela.
Jesse Pitela, a VFX Artist and Founder/Instructor at RedefineFX, whose incredible crumbling wall simulation we featured a couple of weeks ago, continues to experiment with the Chaos + Niagara Fluids combo, unveiling one more incredible UE5-powered sim.
Chaos, on the other hand, is Unreal Engine's robust physics and destruction system. With Chaos Destruction, users can achieve high-performance visuals in real-time, particularly in scenes involving extensive destruction.
Using the former to simulate a cloud of dust and the latter to arrange the breaking rocks, Jesse has set up an impressively lifelike real-time rockfall simulation in Unreal Engine 5.3, the latest stable version of Epic Games' flagship game engine.
If you would like to learn more about creating real-time VFX in Unreal Engine, we highly recommend checking out Jesse's free tutorial on setting up volumetric smoke and fire simulations in the engine. This beginner-friendly tutorial includes four complete FX setups and 12 videos outlining the following topics:
- Introduction to Niagara for Absolute Beginners
- Introduction to Niagara Fluids
- Cryogenic Smoke
- Energy Blast Part 1
- Energy Blast Part 2
- Flamethrower
- Magical Burst Charging Particles
- Magical Burst Smoke Trails
- Magical Burst Embers
- Force Field Beam
- Force Field Fire Sphere
- Force Field Particles
Previously, Jesse also impressed us with a realistic-looking spaceship booster fire effect and a couple of incredible water simulations created in Unreal Engine 5.3 with Niagara Fluids. You can check out all these projects and more by visiting the artist's LinkedIn, Twitter, and official website.
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