Custom shaders are user-created, downloadable extensions to Toolbag’s material system.
The Channel Display shader enables you to pick various texture channels to display, similar to the layers breakdown in Marmoset Viewer. This shader provides a handy way to render out multiple passes for map breakdown shots.
DETAIL NORMAL RGBA
Get on Gumroad Type: Paid – Author: Chris Perrella
The Detail Normal RGBA shader provides four slots for tiling micro detail normal maps and a splat mask to control where each detail map is shown. This shader is especially useful for cloth, skin and environment assets like rocks or terrain.
FLIPBOOK
The Flipbook shader enables you to load an animated sprite sheet texture. This is especially useful for creating effects like fire or explosions.
FRESNEL
Get on Gumroad Type: Free – Author: Danilo Paulo
The Fresnel shader creates an effect that highlights the silhouette of objects, which can be useful for faking rim lighting or other stylized effects.