Pencil Pro by CGMatter replicates the way a real artist would draw on paper.
There are plenty of modifiers available that can give your 3D art a hand-drawn look, but CGMatter, a well-known Blender creator, promises that his newly released tool delivers a much higher level of detail and realism.
Where should the pencil strokes go? In what direction? How much pressure should be applied? How should cross-hatching and shading behave? Where should detail be added or left out? Pencil Pro makes all these decisions for you, dynamically adapting them for every single frame.
As CGMatter explained, what sets this tool apart from other converters is the focus on realism through the combination of shading and natural pencil strokes. Pencil Pro accounts for both these passes, and unlike tools that simply overlay grunge on a 3D mesh, it works in screen space.
Because it uses screen coordinates, shading detail never gets lost, even when zoomed out. Pencil strokes follow the curvature of the object, and Pencil Pro approximates this by analyzing the actual edge flow of your model, resulting in strokes that feel intentional and believable.
Pencil Pro works on any mesh, animated or static, large or small, and supports multiple objects at once. It's fully tweakable, requires no UVs, and works with any lighting setup.
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