Saba Danelia showed some interesting projects.
Saba Danelia has plenty of animation projects, but this complicated traversal system with stealth assassinations is definitely at the top of their list, made together with a team of animators in Unreal Engine.
The movements and kills will remind you of Assassin's Creed Unity for sure, and this is a great compliment, I think: despite the series' dwindling popularity, we all have fond memories of exploring different locations and enjoying the motion.
The animations were created using Motion Matching, with Danelia contributing as a Gameplay Programmer and Technical Animator.
You can find Danelia's artistic journey on LinkedIn if you want to see the animator's other works, including wall sprinting and a cover system.
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