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Tutorial: Creating a Realistic Pill Blister in Modo & Substance 3D Designer

Learn how to create realistic textures for your models with this new tutorial by Cem Tezcan.

A couple of days ago, Technical Designer Cem Tezcan, known to many for creating amazing 3D props, shared an in-depth tutorial describing an easy way of creating pill blister packs with ultra-realistic textures.

In this tutorial, the artist demonstrated the modeling process in Modo, thoroughly explained the texturing process in Substance 3D Designer, discussed the Height Map Modeling and PBR Texturing approaches, showed how to render the model with Octane Render, and shared some tips and tricks for aspiring Prop Artists. You can check out the full tutorial attached above or by visiting Cem's YouTube page.

We also recommend checking out the creator's ArtStation page to check out more amazing projects. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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