Simon Verstraete, a Tech Artist and Project Lead for SideFX's Project Titan environment, has released a new series of tutorials in which the artist covered the process of creating cables for the tech demo. In the tutorials, Simon explained how the main cables and smaller cables were created, showed how to turn the cable setup into a tool that can be used in Houdini or in game engines, demonstrated how the Digital Asset can be brought into Unreal Engine 5, and taught how to set up UVs on the cables and work with SideFX Labs tools to prepare trim sheet textures. The series consists of 6 parts and can be watched for free.