Learn how to simulate nice smooth effects in Blender 3.0.
Here's a great tutorial on how you can generate smoke and fire effects in Blender. This video by Polyfjord, a small animation studio from Norway, explains simulating a fireball using Blender 3.0 and then rendering it with the brand new Cycles X engine. You will learn how to create your own custom fire shader and also how to apply smooth glow in the compositor.
Below we've also collected several other tutorials from the channel on animation, rendering icons as 3D objects, and more.
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