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Tutorial: Dragon Ball Z's Instant Transmission Effect In Unreal Engine 5.5

Enrique Ventura released a video on recreating a popular teleportation effect with Niagara and material editing.

Enrique Ventura, a seasoned Game Designer and Technical Artist with experience working on major titles like Destiny 2, Halo Infinite, and others, has put together a comprehensive guide for beginners and intermediate users looking to recreate the famous teleportation effect from Dragon Ball Z.

In this tutorial, the artist begins with an overview of references and then employs basic Niagara systems along with mid-level material effects within Unreal Engine 5.5. You can find the texture used in the video in the description and follow along to make your characters vanish and reappear.

Check out some other Enrique's tutorials and subscribe to his YouTube channel for more:

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