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Tutorial: How to Make Realistic Worn Notebook for Game Using Blender

Riley Brown shows how to work with detailed textures.

Game props might be a tiny part of the whole environment, but it's those small details that make your project outstanding. So learning how to create realistic assets is paramount for a good artist.

Thankfully, we have 3D wizards like Riley Brown, or rileyb3d, who are willing to share their expertise. In his new tutorial, Brown showed how to create an "insanely detailed notebook game prop" in Blender.

He demonstrated the steps from modeling to UVs, texturing, and PBR baking, so you can be sure your resulting prop will be of the best quality.

Riley Brown

Brown has a lot of useful resources, like this first-person controller tool for Blender. You can find more on his X/Twitter

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