Spoiler: you hand-draw it.
Jorge Bompart, Senior Rigger & Animator at Rovio Entertainment, recently shared a brief tutorial on how he creates that appealing rough hand-drawn effect in Spine, a widely used 2D skeletal animation software for video games. As you might expect, the process involves redrawing all the textures multiple times.
And here's a whole animated sequence featuring this character:
Take a look at some more recent Spine stuff created by Jorge Bompart:
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