Technical Artist Shirzad Bahrami has recently shared a brand-new comprehensive tutorial, explaining how to set up a highly-realistic wooden house destruction simulation using 3ds Max and tyFlow, Tyson Ibele's renowned particle simulation plug-in for 3ds Max.
In this tutorial, the artist thoroughly explained how to set up lifelike wood behaviour, showed how to create the structure of the house, spoke about collisions and roof units, and shared tons of tips and tricks on creating simulations in 3ds Max. Additionally, the author has shared the simulation's project files, which can be downloaded for free by clicking this link.