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Tutorial: Texturing a Sci-Fi Vehicle With Substance Painter

Check out a new two-part guide from Jonas Ronnegard.

Jonas Ronnegard has recently teamed up with Nvidia to make a vehicle texturing tutorial. The tutorial shows how to add detail and texture to a kitbash vehicle model with Substance Painter. As for the render, the artist used Iray, plus launched Photoshop for post and final presentation.

You can also get a pack with files containing:

  • 43 Alphas
  • 8 Decals
  • Dirt Texture
  • Substance Painter Files
  • Photoshop Files
  • Marmoset Toolbag Files
  • Finished Artwork Jpeg

Please note that due to size restrictions on free products the team couldn't include all files in the free version, so the price is set at the lowest amount accepted, $1.

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Ultimate River Tool is powerful and easy to use component for Unreal Engine 4 that allows you to make rivers with automatic flow-map UV warping, cascades and interactions with physical objects (buoyancy). All you need is to make a spline at your map and configure it scales.

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