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Modeling & Texturing a Kiosk Inspired by East European Towns in the Early 2000s

07 April 2026 - Daniil Gibbs talked about the Kiosk project, explaining how the idea started as an asset, detailing how the objects were modeled, adding details like corrugated sheets and window bars, and showing how he textured every element of the scene.

#Environment Art#Interviews#Blender#Marmoset Toolbag#Substance 3D Painter

How to Design an Environment Mixing Coziness with Cyberpunk Vibes

07 April 2026 - Göktuğ Yılmaz discussed the workflow behind The Fabricator's Apartment project, explaining how he started the scene by placing the camera and adding basic figures, which Blender add-ons he used to model the robotic arms, and how to light a dark indoor environment.

#Environment Art#Interviews#Blender#Unreal Engine#Substance 3D Painter

Enjoy This Realistic 3D Portrait of Young Man in Style of 1960s Chicago

07 April 2026 - Traian-Constantin Boitan was inspired by Cooley High.

#News#Substance 3D Painter#Arnold

How to Build and Light a Post Soviet Hospital with Different Rooms

06 April 2026 - Alexander Goryachev talked about the pipeline behind the Post Soviet Hospital, explaining how he set up the standards, showing how he divided the rooms, and discussing the lights he used to enhance the environment.

#Environment Art#Feature#Interviews#3ds Max#Unreal Engine#Substance 3D Designer#Substance 3D Painter

Breakdown: Building a Winter Environment of a Castle in a Mountain

06 April 2026 - Andrii Koroliak shared the workflow behind the Emberwatch Keep project, discussing how he did the blockout for the main idea, built the castle and created the vegetation, and detailing how lighting can enhance the scene.

#Interviews#Unreal Engine#Maya#SpeedTree#ZBrush#Substance 3D Painter
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Discover What an Elf Would Carry in a Backpack with This Charming Artwork

06 April 2026 - Konstantin Kusakin presented this fascinating work.

#News#Props#Maya#ZBrush#Substance 3D Painter#RizomUV

Have a Look at This Bloodborne Fan Art Created with ZBrush and Unreal Engine

05 April 2026 - It's another highly detailed artwork made by Rebecca Tomasoni.

#Character Art#News#Unreal Engine#Marvelous Designer#Maya#Quixel#ZBrush#Substance 3D Painter

Check Out This Mayan Caves Dungeon Scene Created with ZBrush and Unreal Engine 5

04 April 2026 - It's very detailed, and it looks like a setting you could find in a video game. It's really cool.

#Environment Art#News#Blender#Unreal Engine#Marmoset Toolbag#ZBrush#Substance 3D Designer#Substance 3D Painter

Creating Realistic Character Inspired By 12th-Century Mongolian Warriors

03 April 2026 - Sands Kopaei broke down the creation of his Warrior of the East project, taking us step by step through his pipeline and sharing practical advice along the way.

#Character Art#Interviews#Marvelous Designer#Maya#ZBrush#Substance 3D Painter#Arnold

Take a Look at This 3D Reimagination of Trafalgar D. Water Law from One Piece

02 April 2026 - This could be part of a One Piece video game.

#Character Art#News#Blender#Unreal Engine#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

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