Have A Closer Look At This 3D Modeled & Rigged Mosquito
17 July 2026 - AhmadReza AfsharMoghadam also shared how it was created.
Breakdown: Turning 2D Concept Art Into a Fantasy 3D Village Scene
17 July 2026 - Laney Desroches broke down the creation of The Secret Village, explaining every step of the process, from creating the mountains and modeling the church to placing foliage, lighting the scene, and compositing the final render for a natural look.
How to Create a Real-Time Character Inspired by Dishonored
17 July 2026 - Fransiscus Luis spoke about the Silas Rook project, explaining that he wanted to experiment with exaggerated, angular facial features and realistic texturing, and discussing how he created the dreadlocks with a natural flow and volume.
Creating a Game-Ready Cannon in an Arcane-Inspired Style
16 July 2026 - Arkady Nabirenkov broke down the workflow behind his Toxic Cannon project, explaining how he created an Arcane-inspired asset within a real-time game production pipeline and used the Diffuse map to achieve the show's signature style.
Take a Closer Look at Some The Elder Scrolls Online Environments
15 July 2026 - The artist shared many scenes he worked on.
Sculpting Character Armor with Human Face Motifs
14 July 2026 - Lana Makhsudyan discussed the workflow behind Azreal, the Angel of Death, explaining everything from sculpting the character's scarred face and designing the wing and armor to integrating it into Unreal Engine and utilizing the MetaHuman pipeline.
How to Craft a Gentle Tree-Like Quadruped Creature
13 July 2026 - Michelle Papadopoulos broke down the creation process behind the Livanthian, from the original idea that began a decade ago to the hand-painted techniques she used to texture its wood and leaves.
Behind Creation of Nitro Express Checks and Balances Skin for Hunt: Showdown 1896
10 July 2026 - Alexander Sheynin explained how he created the Nitro Express Checks and Balances Skin for Hunt: Showdown 1896, going over the intricate golden details and showing the material setup.
Get 3D Model of Dan Wesson 2.5" Revolver & Tutorial on How to Make It
09 July 2026 - Follow Mojtaba Rakhshani's instructions to master weapon art.
Breakdown: Creating Cartoon-Style 3D Electric Guitar In Blender
08 July 2026 - Mohamed Aziz Setti shared the process behind his first Blender project, explaining how he created a stylized 3D electric guitar prop, including modeling, texturing, adding outlines, a liquid material, and more.
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