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Articles

Creating Short Movie about Formula One Racer Ayrton Senna in 3D

Marcelo Vaz explained how he and Lightfarm Studios used Unreal Engine to create Senna: Closer to God, a short film about the Formula One racer Ayrton Senna, showing the reconstruction of Monaco and the work on likeness.

Marcelo Vaz

Mar 21, 2025

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How To Model & Texture A Whale-Shaped Airship With A Pilot

Robin Mkrtchyan walked us through the Whale Airship Project based on concept art, which was modeled in Blender and textured in Substance 3D Painter, explaining the creation of the airship with a hard surface and the character featuring four distinct hair systems, each with its own unique look and feel.

Robin Mkrtchyan

Mar 21, 2025

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Create a Beautiful Medieval Vehicle Model in 3ds Max with This Course

The Medieval Carriage Shop Tutorial by mohadese-frz will walk you through the entire creative process.

Emma Collins

Mar 21, 2025

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Check Out This Fantasy-Inspired Character Made with ZBrush

A new project by Character Artist Marko Lazov.

Emma Collins

Mar 21, 2025

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Bringing Dishonored Environment Into Dishonored 2's World With Unreal Engine 5

Sara Molina joined us to discuss reimagining a Dishonored 1 environment in the style of Dishonored 2, adding her own creative twist using Unreal Engine 5, while also outlining her pipeline and plans for the project.

Sara Molina

Mar 20, 2025

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Modeling & Texturing a 3D Toy Gun Using Plasticity & Substance 3D

Sargis Ter-Grigoryan talked to us about the Piston Toy Gun project, discussing modeling and realistic texturing of the nostalgia-evoking toy prop using 3ds Max, Substance 3D Painter, Marmoset Toolbag, and Plasticity.

Sargis Ter-Grigoryan

Mar 20, 2025

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This Hand-Painted Still Life Render Looks Like Picture

Oday Abuzaeed shows an impressive 3D study.

Gloria Levine

Mar 20, 2025

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Take a Walk Down This Street Inspired by Harry Potter's Diagon Alley

A fantasy project by 3D Artist Ivan Volchenko, also known as scottyartt.

Emma Collins

Mar 20, 2025

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How to Make Penguin from Batman Look Like Painting in 3D

Mattia Pezzuto discussed the workflow behind his Penguin from Batman, explaining how Caravaggio's works helped him set up the lighting.

Mattia Pezzuto

Mar 19, 2025

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Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

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