Articles
Paying Tribute to the Original Iron Man Design from 1963
Mariano Steiner explained his process for creating an Iron Man fan art faithful to the 1963 Iron Man comic, discussing the modeling and texturing workflows and sharing why the metal shader was so important.
Mariano Steiner
Oct 09, 2025
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Hard-Surface Tips: Modeling & Texturing a Used Putty Knife
Bohdan Ivanovich explained how he created a putty knife using Blender, RizomUV, Substance 3D Painter, and Marmoset Toolbag, focusing on the texturing workflow.
Bohdan Ivanovich
Oct 06, 2025
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How It's Made: A Detailed Curly Hairstyle in 3D With XGen & ZBrush
Javad Mehrad explained all the steps he took to create a very detailed curly hairstyle, respecting the natural texture and structure of the curls.
Javad Mehrad
Oct 06, 2025
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Creating Resident Evil-Inspired Attic Scene with Substance 3D & UE5
BaiTong Li showed us the workflow behind the Attic Studio project, discussing creating an atmospheric artist’s workshop inspired by Resident Evil with a library of unique assets using ZBrush, Maya, Substance 3D Painter, and Unreal Engine 5.
Baitong Li
Oct 03, 2025
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Creating Cowgirl Portrait Based on AI Concept Using UE5 & Substance 3D
Norbert Fuchs talked to us about creating this realistic portrait of a cowgirl based on an AI-generated concept, detailing making her hair and outfit using Unreal Engine 5, Maya, Style3D Atelier, and Substance 3D Painter.
Norbert Fuchs
Oct 02, 2025
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Telling A Story Through An Autumnal Rural Japanese Bus Stop 3D Diorama
Nibir Khan talked to us about the Every Ending is a New Beginning project, sharing how he captured the quiet moments before a young student leaves her rural hometown in Japan to study abroad in a 3D environment, while also providing numerous tutorials.
Nibir Khan
Oct 02, 2025
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Creating Vibrant Market Alley in 3D
Gina Voerde shared the workflow behind the Merchant's Alley environment, explained how the wood texture was created in Substance 3D, and showed the work with foliage using SpeedTree and TreeIt.
Gina Voerde
Oct 01, 2025
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Have a Look at This Majestic 3D Character Animation Inspired by Arcane, Overwatch & Marvel Rivals
Made by Mehdi Bounedjar with ZBrush, Maya, and Substance 3D Painter.
Theodore McKenzie
Oct 01, 2025
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Creating Weathered Portable Tape Player in Blender & Substance 3D
Sean Phillips showed us the workflow behind the Potify Deck project, discussing modeling and texturing a portable cassette player with diverse wear and tear using Blender, Substance 3D Painter, and Marmoset Toolbag.
Sean Phillips
Sep 30, 2025
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