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How to Create an Animated Red Hair Character Using Unreal Engine

18 December 2025 - Taehun Kim shared the process behind the Real-Time Meta Human – Red Hair project, explaining how he created the hair cards to achieve a curly hair style and how he used the MetaHuman keys to animate the character.

#Character Art#Interviews#Blender#Unreal Engine#ZBrush#Substance 3D Painter

Get This Huge Pack of Materials & More for Blender, ZBrush, & Substance 3D

18 December 2025 - Zenshaders Library includes 215 materials, 70 decals, 50 textures, and more.

#News#Marketplace#Blender#ZBrush#Substance 3D Painter

Stylized Portraits With ZBrush & Substance 3D: A Quick Guide

17 December 2025 - Character Artist Daria Karpova shared the breakdown of her Man on the Subway project, discussed her approach to sculpting and baking, and explained how the character's stylized appearance was achieved.

#Character Art#Feature#Marmoset Toolbag#ZBrush#Substance 3D Painter

Check Out This Fascinating Scene with City in the Clouds Made with UE5

17 December 2025 - Anthony Zheng shared some details of creating the environment.

#News#Blender#Environment Art#Unreal Engine#Marmoset Toolbag#Marvelous Designer#SpeedTree#Substance 3D Designer#Substance 3D Painter#EmberGen

Designing a Stylized Pastry Bakery Using Substance 3D, Unreal Engine & ZBrush

16 December 2025 - Mehdi Kaced talked about how he created the Stylized Pastry Bakery project, detailing how the roof and the windows were designed and how the palm trees were modeled.

#Environment Art#Interviews#3ds Max#Unreal Engine#Marmoset Toolbag#SpeedTree#ZBrush#Substance 3D Designer#Substance 3D Painter
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#News#Maya#Substance 3D Painter#Arnold

Unpeaceful: How to Make a 3D Room Environment for a Video Game

15 December 2025 - Leandro Grasso explained how he set up a 3D room environment for the Unpeaceful project, detailing how he created the computer and how he set up the lighting to achieve a visual narrative.

#Environment Art#Interviews#Blender#Unreal Engine#Marmoset Toolbag#Marvelous Designer#Substance 3D Designer#Substance 3D Painter

The Undead Knight: Turning a 2D Concept into a 3D Sculpt

12 December 2025 - Cole Henry-Mashuga talked about the creation of the Undead Knight character, describing how he sculpted the body, armor, and dragon, and elaborating on his approach to texturing.

#Character Art#Interviews#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

Check Out This Game-Ready Character with Complex Texturing

12 December 2025 - Created using ZBrush, Substance 3D, and Unreal Engine 5.

#News#Character Art#Unreal Engine#Marmoset Toolbag#Maya#Photoshop#ZBrush#Substance 3D Painter

Check Ou This Unusual 3D Take on Rick Sanchez from Rick and Morty

12 December 2025 - Andrea Castillo has a great imagination. 

#News#Maya#ZBrush#Substance 3D Painter#Arnold

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