logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

How to Build an Atmospheric Environment Using ZBrush, Unreal Engine & Substance 3D

16 April 2026 - Max Bainbridge shared the workflow behind the Mountain Pass project, talking about the composition and the inspiration, discussing how he sculpted the rocks, the embankments, and the ruins, trying to achieve a hand-crafted look.

#Feature#Blender#Unreal Engine#Quixel#ZBrush#Substance 3D Designer#Substance 3D Painter#RizomUV

Artist Shows a Helmet Texturing Demo Created with Substance 3D Painter and Unreal Engine

15 April 2026 - You can get the asset pack and texture the helmet with your own style.

#News#Props#Unreal Engine#Substance 3D Painter

3D Character & Prop Artist on Working on Batman: Arkham Shadow & Star Trek Prodigy: Supernova

14 April 2026 - Ana Sánchez Castro talked about her experience working as a 3D Character and Prop Artist, explaining what it has been like to work on various games with different styles and aesthetics, and discussing her workflows and what it is like to work in a team.

#Feature#Interviews#Props#3ds Max#Blender#Video Games#Marmoset Toolbag#Substance 3D Painter

How to Make a Reimagination of Zelda's Link with the Iconic Arcane Style

14 April 2026 - Anna Dutko discussed her workflow for creating an Arcane-style version of Link based on Alice Legon's 2D illustration, using it as an experiment in hand-painted texturing and providing a close look at the sculpting process.

#Character Art#Interviews#Marmoset Toolbag#Maya#ZBrush#Substance 3D Painter

Medieval Inn Made from Modular 3D Pieces in Unreal Engine 5

13 April 2026 - Maya Ivanova's latest project is full of charm.

#News#Unreal Engine#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter
Ready to grow your game’s revenue worldwide?
Talk to us

Breakdown: Sculpting a Dwarf King Using ZBrush and Substance 3D Painter

13 April 2026 - Paulo Murilo explained the process behind his Dwarf King project, from blocking out the body to refining the model with details such as wrinkles and age marks to bring the character to life.

#Character Art#Feature#Unreal Engine#Maya#ZBrush#Substance 3D Painter

This Metroid Fusion Animated Fan Art Created with Unreal Engine and ZBrush is Really Impressive

11 April 2026 - It feels like a flashback to the early 2000s. Did you ever play Metroid Fusion or other early Metroid games?

#Character Art#News#3ds Max#Unreal Engine#ZBrush#Substance 3D Painter

Take a Look at This Real-Time Game Character Created Using ZBrush and Unreal Engine

11 April 2026 - Would you play a game with this character? She looks fantastic!

#Character Art#News#3ds Max#Blender#Unreal Engine#Marvelous Designer#Maya#ZBrush#Substance 3D Painter

Reinterpreting a 2D Concept in Three Dimensions Using Blender & Substance 3D

09 April 2026 - Rubiano Basquera talked about the creation process of the System Error project, explaining what his inspirations and references were, and detailing how he modeled the character and handled the texturing with different materials.

#Character Art#Interviews#Blender#Substance 3D Painter#RizomUV

Turning a 2D Illustration of a Woman Holding a Dragon Into a Detailed 3D Model

08 April 2026 - Max Zhaivoronok discussed the workflow behind the Ashiya project, talking about how he modeled the woman's body and the dragon, how he used FiberShop and Blender to create the hair, and explaining how he used color to make the character visually appealing.

#Character Art#Interviews#Blender#Marmoset Toolbag#ZBrush#Substance 3D Painter#RizomUV

Subscribe to newsletter

Don't miss our weekly newsletter

icon
essential

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more