Creating an Immersive Urban Street Environment Using Blender and Substance 3D
25 June 2026 - Pauline Ferrand spoke about the creation process behind the Urban Street project, detailing how she made the tileable textures by using a big to medium detail rule, and explaining how she used Vertex Color to add color variation to the plants.
Breakdown: How to Model and Texture a Cursed Knight with Melancholic Vibes
25 June 2026 - Gábor Meggyesi discussed the workflow behind the Cursed Knight project, explaining how he modeled the armor, spear, and other details like bells, chains, and buckles, and detailing how he used the hair to show the character's story.
Check Out How Spellcasters Chronicles' Stone Shaman Was Made
25 June 2026 - Mike-Amir El Frangi shared some behind-the-scenes of the character.
This Dark Creature Has Very Cool Bat-Like Wings
24 June 2026 - It has very impressive details.
Brad Pitt's Fight Club Look Recreated in 3D Using Unreal Engine 5.7
24 June 2026 - Check out Ivailo Ivanov's new work.
Breakdown: Nice Stylized 3D Model of Odin
23 June 2026 - Thales Simonato shared the work process behind the stylized model of Odin and his ravens, showing us how the fur and Odin's beard were created in 3D.
Breakdown: How to Create a Dark Fantasy Environment of Ruins in a Forest
22 June 2026 - Heather Geiger discussed the workflow behind the Fantasy Ruins Forest environment, talking about what the goals of this project were, explaining how she sculpted the trees under certain parameters, and detailing how she assembled the landscape.
Blender Facial Rig For Zenless Zone Zero's Zhu Yuan
22 June 2026 - Ryan Lykos is working on a new project.
Breakdown: Gentle Girl Surrounded by Flowers in 3D
19 June 2026 - Zephyr Zhou showed us the work done for the Vernal Prayer project, explained how the girl was made delicate and emotionally expressive, and shared a look at the process behind the pearly earrings.
Creating Real-Time Persian Female Warrior Character With Modern Design Elements
19 June 2026 - Juhwan Jeon discussed the Persian Female Warrior project, a real-time Unreal Engine 5 character combining ancient Persian costume design with modern ornamentation, and whether AI belongs in the production pipeline.
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