logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Ubisoft CEO: "We Have Everything We Need to Remain Independent"

Ubisoft CEO Yves Guillemot addressed the rumors regarding the possible takeover of the company reiterating the company's intention to remain independent. 

Far Cry 6

Following a last month's report that Ubisoft might be preparing for a possible takeover with several private equity firms including Blackstone Inc. and KKR & Co being interested in purchasing the French publisher, Ubisoft CEO Yves Guillemot addressed the rumors saying that the company has "everything [it needs] to remain independent".

"There has been a lot of talk about consolidation in the industry and in Ubisoft in particular. Our overall position is clear, and well known," Guillemot said during the earnings call following the company's FY2022 financial results. "As we said last February, we have everything we need to remain independent. We have the talent, the industrial and the financial scale, and a large portfolio of powerful IPs to create massive value in the coming years."

The CEO noted that the speculation around Ubisoft's takeover "is putting in plain sight the real appeal and value of [the company's] assets and of [its] value creation potential".

Assassin's Creed Valhalla

He also added that Ubisoft might consider any offers regarding the purchase of Ubisoft, although he pointed out that it is mainly due to the fact that the company is legally obligated to do so. "As a publicly listed company, it is standard practice for our board to review any offer in the interest of all shareholders and of our creative teams," he said.

Apart from discussing the possible takeover of the company, the earnings call has also brought up the topic of Ubisoft's recent blockchain efforts with CFO Frederick Duguet saying that Ubisoft's investments in new technologies like cloud computing, voxel, and web3 are "part of the DNA of the company".

"We believe these different key technologies will allow us to deliver very meaningful value propositions for players, with deeper social experiences and allow players to express themselves in different manners," Duguet said.

Don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Ultimate River Tool is powerful and easy to use component for Unreal Engine 4 that allows you to make rivers with automatic flow-map UV warping, cascades and interactions with physical objects (buoyancy). All you need is to make a spline at your map and configure it scales.

Join discussion

Comments 0

    You might also like

    • Cartoon Water Shader
      by Adam Homoki

      Cartoon Water Shader is an easy to use highly stylized water material, and river tool with many features. Demo scenes also included!

    • Filther for Substance
      by Ronan Mahon

      Add fully procedural dirt and filth to any material for a fast and beautiful result that is easily customised.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×