The studio reported a decrease in sales and an increase in net bookings compared to last year.
After a week-long delay, Ubisoft's financial report for the first half of fiscal year 2025-26 has finally been released, confirming that the company is not getting fully-acquired by anyone – at least not this time.
Ubisoft
According to the statement, the studio posted sales of €657.8 million and net bookings of €772.4 million, marking a 2.1% year-on-year decline and 20.3% YoY growth, respectively. Operating income came in at €120.2 million, down from €271.8 million in H1 2024-25 – a 55.5% drop.
Additionally, Ubisoft provided an update on its total headcount, noting in a presentation that the workforce now stands at 17,097, down roughly 1,500 employees over the past 12 months and about 700 since the end of March 2025.
"The closing of our strategic transaction with Tencent – which will see Tencent become a minority shareholder in our new subsidiary, Vantage Studios – is now imminent, as all conditions precedent have been satisfied," commented Ubisoft CEO Yves Guillemot. "This marks a pivotal milestone in Ubisoft’s transformation, significantly strengthening our financial position by bringing in €1.16 billion of cash, enabling the Group to deleverage, as planned. It will also empower Vantage Studios to accelerate the growth of our three flagship IPs under a dedicated leadership team.
Additionally, the studio addressed its ongoing transformation into Creative Houses – as part of which all of Ubisoft’s IPs will be managed by smaller entities similar to the Tencent deal – pledging to finalize the design of this new organization by the end of the year and reveal the full details of the operating model in January 2026.
"Vantage Studios represents a key element of the transformation of the company towards a new operating model built around Creative Houses," Guillemot said. "We will have finalized the design of this new organization by the end of the year. These Creative Houses will be autonomous, efficient, focused, and accountable business units, each with its own leadership, creative vision, and strategic roadmap. This Group-wide transformation reflects our ambition to renew how we create and operate in order to deliver great games for our players and lasting value for our partners and shareholders. The full details of this new operating model will be unveiled in January."
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