UE4 Master Material For Small & Large Props
Alireza Heidari released another awesome pack for Unreal Engine users.
This cool new master material for all kinds of surfaces features more than 100 parameters, and it might be a bit complicated, but allows setting up high-quality intricate surfaces. The artist also plans to make a tutorial on how to use it.
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Features:
- One main layer and 3 vertex paintable layers. (On/Off switch)
- Macro Normal option allowing you to blend your tile and unique baked normal for higher detail on your huge props. (On/Off switch)
- Macro albedo for each layer. (On/Off switch)
- Scale-based tiling for each layer. (On/Off switch)
- Vertex paintable wetness, Rain ripples, and puddles with many parameters to customize. (On/Off switch)
- Two height blend feature giving you more control for the desired result.
- Emissive. (On/Off switch)
- Roughness controller. (On/Off switch)
- 2 layers with a top-masking feature for moss, snow sand and etc.(On/Off switch)
- Normal map intensity controller. (On/Off switch)
- 2 layers with a fuzzy shading feature for moss looking result or ice.
- Tintable albedo
You can learn more and get the pack for $22+ here. One more awesome thing is that you can use the code LVL80PLUS (valid till the end of August) to get 25 percent off on all the artist's products.
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