This new sample project will help you create your own multiplayer game.
The Unity team released a new sample project that will help you create your first multiplayer game. The team announced the release of Megacity Multiplayer, Unity's new competitive-action multiplayer sample. The sample project lets users dive into creating ambitious multiplayer titles that support more than 64 concurrent players while utilizing Unity Gaming Services (UGS) and different solutions like Game Server Hosting, Authentication, Voice Chat, and Matchmaker.
Please can try Megacity Multiplayer by hosting or joining a game server – users can set up locally on a player’s device or via Game Server Hosting. Users will join a lobby and be transported into the game world of Megacity Multiplayer, which offers an immersive environment to play and chat with others. "In Megacity Multiplayer, players earn points by shooting other cars while competing for the top spot displayed on the leaderboard," wrote the team.
"Our Data-Oriented Technology Stack (DOTS) adds much power to the Unity engine so that creators can build more ambitious games. A key feature of DOTS, the Entity Component System (ECS), shipped with Unity 2022 LTS. With this release, the Megacity Multiplayer sample demonstrates built-in features for supporting more than 64 concurrent players," added Unity. "Megacity Multiplayer illustrates how Unity and the Netcode for Entities package can work together to power large-scale multiplayer games without compromising performance. Seasoned creators are able to achieve an unprecedented and extensible level of control and determinism with ECS for Unity."
As for the future plans, Unity wants to port the Megacity Multiplayer sample to the Universal Render Pipeline (URP). We'll keep you updated.
You can learn more about the sample project here. Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Threads, Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.