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Unity's Polybrush Alternative For Mesh Painting & Creation

Check out RealBlend.

According to the documentation, Polybrush, the tool for mesh painting, sculpting, and geo-scattering, is deprecated and no longer supported in Unity 6.3 and later. In response, AdamNapper launched a replacement called RealBlend, allowing you to create or modify meshes without needing to switch back and forth with Blender, paint meshes directly within Unity, and sculpt geometry in-editor.

RealBlend offers 5-layer blending for HDRP and optimized 3-layer blending for URP and Built-In pipelines. It's currently in beta and under active development, so all feedback is highly appreciated. You can learn more and contact the developer on Reddit.

RealBlend

The price will rise once major updates are released, but current license holders will receive all updates at no additional cost.  

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