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V-Ray 5 Beta Announced

Chaos Group announced a public beta of V-Ray 5 for 3ds Max.

The latest update allows users to explore multiple lighting scenarios from a single render. You can use the new VRayLightMix render element to adjust lights interactively without rendering.

There's also a new Layer compositor to fine-tune and finish your images directly in the V-Ray Frame Buffer, so you don't need a separate post-processing app. What is more, you get to play with a library of over 500 render-ready materials including metals, glass, wood, and more.

Other features:

  • Material presets. Save time setting up common materials with presets for aluminum, chrome, glass and more.
  • Material previews. New rendered material swatches show you exactly what your materials will look like.
  • Coat Layer. Add reflective coatings directly in V-Ray Material. 
  • Sheen Layer. Render soft microfiber fabrics like velvet, satin, and silk with new Sheen options in the V-Ray Material.
  • Texture Randomization. Add variety with the new VRayUVWRandomizer map or the new enhanced VRayMultiSubTex controls.
  • Stochastic Texture Tiling. Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.

You can learn more here

Landscape Auto Material is a flexible autopainting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!

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