Yuki Ito, a VFX Artist and master of digital liquids, continues pushing their artistic skills above and beyond, presenting a new hyperrealistic fluid simulation. Depicting sea waves playing around with foam on the water surface, the sequence was set up with Yuki's go-to 3D software, SideFX Houdini, and rendered in Karma, Houdini's physically-based path tracing renderer. Thankfully, the author accompanied the final result with a work-in-progress shot, proving that it is indeed a CG simulation:
Previously, Yuki also showcased a lifelike downwash effect from a hovering helicopter:
And multiple river simulations, all made using Houdini:
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