The CGElementary team developed a real-time rendering and texturing tool for Autodesk Maya. Today we'll have a look at it.
The CGElementary team has developed X-Ray, a real-time rendering and texturing tool for Autodesk Maya, which helps creators to achieve light and shading quality that matches the offline render engines.
The tool allows you to calculate each aspect of rendering (Light/Reflection/SSS) with a different render engine and see the mixed result in real-time, so if you have a copy of Redshift, you can choose that as the core of lighting or SSS calculation and achieve a real-time quality that looks the same as your Redshift renders. The developers mention that the tool supports Turtle, Arnold, V-Ray, and Redshift.
Just 3 weeks ago the developers also announced the update to the tool, which now allows the artists automatically convert their Arnold materials for real-time rendering in the viewport.
You may learn more about the X-Ray tool here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.