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Gian Lorenzo Bernini Recreated in 3D With Maya, ZBrush & Substance 3D Painter

Vahid Ahmadi continues the series of realistic portraits of Renaissance artists.

Character Sculptor Vahid Ahmadi, known for recreating real people and historical figures in 3D, continues the series of realistic portraits of Renaissance artists with yet another outstanding piece. This time, the artist unveiled a high-detail recreation of a renowned Italian sculptor and architect Gian Lorenzo Bernini, based on Bernini's self-portrait. According to the author, the character was made using Maya, ZBrush, Mari, Substance 3D Painter, XGen, Arnold, and 3D Scan Store's materials.

And here are some behind-the-scenes materials shared by the author:

You can find more renders and info here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

Great to speed up your character creation or to quickly age your humans!

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