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ZBrush 2021.1.2 Available

Check out the latest update to ZBrush.

Pixologic has made available ZBrush 2021.1, the latest free bugfix update that allows artists to pick the way in which the toolkit works with Windows Ink.

The release reduces lag when sculpting on Windows tablets including the Surface Pro. It lets users tweak ZBrush to deal with Windows Ink similar to ZBrush 2019, 2020.1.4, and 2021.

There's also a number of smaller fixes and workflow improvements. The update, for example, brings improved stability for the new TransposeCloth tool introduced in ZBrush 2021.

Improvements:

  • Claypolish Surface adjusted
  • Gizmo3D snap rotation updated
  • Subtool renaming dialog box returned to normal size
  • Fixed BPR NPR Filter render issue
  • Resolved Dynamesh precision crash with subtractive elements
  • Increased ZSketch stability
  • Mask By Smoothness adjusted
  • Fixed copy and paste issue with NanoMesh Subtools
  • Fixed Document ‘Double’ stability issue
  • Fixed Morph target causing shattered geometry
  • ZModeler >> Poly >> Inset >> Polygroup Island should no longer crash with triangles
  • Optimal performance updated to increase stability

You can learn more here

Preview art by Kevin Cassidy

This game ready weapon will help you in your game or in your renders, just drag and drop it into your game engine. The weapon is modeled part by part including perfect UV Unwrapping and PBR Textures.

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