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Zelda-Inspired Stylized Scene Made With Unreal Engine

Additionally, the artist utilized Maya and Substance 3D Painter to create the scene's assets.

Chinese 3D Artist 竹竿 排骨彬, known primarily for creating awesome scenes with UE4, continues the series of The Legend of Zelda-inspired projects with yet another beautiful piece. This time, the artist unveiled Link's Road to Heaven, a stylized scene that draws its inspiration from TLoZ games and Genshin Impact's environments. According to the project's description, the environment was made using Maya, Substance 3D Painter, and Unreal Engine.

And here are some of the artist's earlier works:

You can check out more of the author's projects by clicking this link. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

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