Pleasart Studios is looking for a 3C Gameplay Programmer (Character, Camera, Controls) to join Pleasart Studios as a core technical partner on our flagship Unreal Engine 5 title, Whacky.
If you’re an engineer obsessed with game feel, the kind who notices three frames of unneeded input latency, the tactile snap of a dash, or the exact spring-arm damping curve on impact, this role is built for you.
Where the project stands:
Our visual and art pipelines are firing on all cylinders. Our character and environment assets are in active production, modular arenas are built, and our custom stylized post-processing pipeline is locked in. We now need a dedicated gameplay engineer to make the moment-to-moment player mechanics feel electrifying.
What you will own:
- 3C Architecture: Locomotion, input responsiveness, and dynamic camera behavior that feel weighty and razor-sharp.
- Combat & Physics Systems: Physics-driven interactions, collision responses, hit-stop, and screen-shake integration in UE5 (C++ and advanced Blueprints).
- Animation Integration: Hooking up Animation Blueprints, state machines, and blend spaces for seamless transitions.
- Kinetic Polish: Rapid prototyping in mechanic test gyms to tune player feedback and micro-interactions.
The Partnership & Compensation Model:
We are a legally registered European studio (Pleasart Studios Sp. z o.o.) based in Rzeszów, Poland. We structure this as a Technical Core Member / Founding level partnership:
- Formalized Revenue-Share and Studio Equity agreement under Polish corporate law.
- Guaranteed transition into a contracted, salaried position upon closing our funding milestone.
- Full architectural autonomy over the game’s core mechanics.
What we look for:
- Demonstrable hands-on experience in Unreal Engine 5 (C++ and/or high-level Blueprints).
- A portfolio, jam project, or clips showcasing player movement and responsive combat feel.
- Reliability to commit focused hours within an agile sprint rhythm.
If you want to build something punchy with us, send your application through the 80 Level Talent platform or email us at [email protected].