We are seeking a Concept Artist I to join the Apex Legends team. In this role, you will help create compelling visual designs that define the characters, cosmetics and visual identity of Apex Legends.
What You'll Do:
- Collaborate closely with the Art Lead and immediate team to create compelling character concept art that supports gameplay, player fantasy, and the Apex Legends experience.
- Design high-quality characters, cosmetics, outfits, accessories and visual explorations that align with the game's established visual language, player fantasy, and style.
- Apply a strong understanding of anatomy, costume and apparel design, shape language, silhouette, facial expression, gesture, color theory, lighting, materials, and visual storytelling in all concept work.
- Translate creative direction into clear, production-ready visual solutions that can be effectively executed by downstream teams.
- Create compelling character explorations and illustrations that communicate personality, narrative intent, cultural influences, player fantasy, and world-building through visual design.
- Utilize 3D tools to support concept development, including block-ins, posing, lighting, camera setup, and perspective assistance.
- Contribute to animation, FX, and cinematic ideation when needed, including basic storyboarding, pose exploration, expression sheets, and motion concepts.
- Participate actively in team critiques and feedback sessions, iterating quickly to improve quality and alignment with project goals.
- Support external development efforts by reviewing outsourced work and providing actionable feedback to ensure consistency with Apex Legends' quality and artistic standards.
- Design within gameplay, technical, and production constraints, ensuring concepts are achievable and production-friendly.
- Stay informed on emerging tools, workflows, and production methodologies, helping improve efficiency and creative iteration across the team.
- Contribute to team growth by sharing knowledge, workflows, and best practices with peers.
Ideally, You Will Have:
- 3+ years of experience as a Concept Artist in games, entertainment, or a related industry.
- A strong portfolio demonstrating exceptional artistic fundamentals, including anatomy, character design, costume and apparel design, gesture, color, composition, lighting, materials, and perspective.
- Proven ability to create clear, production-ready concepts that effectively communicate design intent.
- Strong understanding of character design principles, including anatomy, costume construction, shape language, silhouette, gesture, facial expression, and visual storytelling.
- Proficiency with industry-standard digital painting software and familiarity with 3D tools commonly used in concept workflows.
- Understanding of visual storytelling, composition, cinematography, and player-facing readability.
- Strong collaboration and communication skills within a multidisciplinary team environment.
- Ability to incorporate feedback quickly and iterate effectively in a fast-paced production setting.
- Experience supporting or mentoring junior artists is a plus.
- Openness to learning and adopting new tools, workflows, and emerging technologies that improve efficiency and creative development.