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Contract VFX Artist

Mob Entertainment

United States

Skills

  • VFX Art
  • VFX Art

We’re looking for a Contract VFX Artist to help bring our worlds to life through high-quality, real-time visual effects.

 

What You’ll Do:

 

  • Create high-quality real-time VFX for gameplay, environments, and cinematics (particles, shaders, lighting effects, etc.).
  • Design and implement effects that enhance player feedback, readability, and emotional impact.
  • Work within Unreal Engine (Niagara preferred) to build, iterate, and polish effects.
  • Collaborate with art direction to ensure consistency with the game’s visual style and tone.
  • Partner with designers to support gameplay clarity and moment-to-moment feedback.
  • Optimize VFX for performance, memory, and scalability across target platforms.
  • Iterate quickly based on feedback and production needs.
  • Maintain clean organization and documentation of VFX assets.

 

What We’re Looking For:

 

  • 3+ years of experience creating real-time VFX for games.
  • Strong portfolio demonstrating high-quality, stylized, and/or atmospheric effects.
  • Experience with Unreal Engine (Niagara strongly preferred) or similar real-time engines.
  • Solid understanding of shaders, materials, and particle systems.
  • Ability to balance visual quality with performance constraints.
  • Strong collaboration and communication skills.
  • Ability to work independently and deliver assets on schedule in a contract environment.
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