As an Art Director an unpublished R&D product, you will help bring the game’s visual direction to life in a new game for players around the world.
Responsibilities:
- Steward the game’s visual identity from concept through production.
- Translate creative direction into clear visual standards, production practices, and scalable art workflows.
- Drive visual quality, appeal, and gameplay readability across all player-facing art.
- Apply deep expertise in the art style across art, animation, VFX, visual storytelling, and character-driven experiences.
- Balance artistic ambition with technical requirements and production realities.
- Build, lead, and mentor high-performing internal and external art teams.
- Direct co-development partners, vendors, and distributed creative talent to deliver consistently high-quality work.
- Partner across design, narrative, audio, engineering, product, and IP to ensure art strengthens the player experience.
- Provide clear visual feedback through reviews, paintovers, references, and development guidance.
- Maintain deep awareness of the art style, creative influences, and evolving player expectations.
Required Qualifications:
- 12+ years of experience developing games, with 8+ years leading art teams.
- Experience as an Art Director or key artistic decision maker on at least one shipped 3D game.
- Experience delivering games with strong character appeal in both model and animation.
- Strong understanding of the pipelines, production techniques, and technical constraints required to deliver stylized visuals in games.
- Strong artistic judgment across character design, composition, shape language, color, lighting, animation, VFX, and gameplay readability.
- Experience balancing visual quality against technical, production, platform, and team-size constraints.
- Experience building, leading, mentoring, and aligning art teams across cross-functional game development.
- Experience directing external vendors or distributed art teams.
- Champion of healthy creative processes that support iteration, alignment, scalable production, and strong artistic quality.
- Experience leveraging emerging technologies and workflows, to accelerate visual development while maintaining artistic quality, authorship, and creative integrity.
- A portfolio demonstrating strong artistic judgment, visual clarity, compositional skill, and stylistic range.
- Experience developing games in modern game engines (i.e. Unreal, Unity, etc).