As a Lead UX Designer, you will help create high-quality games that are playable, enjoyable, and accessible to a broad audience. In this role, you will work closely with your team daily and develop and execute a strategic UX vision for each of our games, demonstrating a deep understanding of our audience and their needs as players.
Responsibilities:
- Guide the team through all steps of the UX process to holistically improve the game experience.
- Design accessible, usable, and enjoyable UX for a broad, casual audience, defining game communication, structure, and content strategy.
- Champion accessibility as the studio expert: lead best practices, facilitate workshops, and ensure guidelines are current and implemented.
- Manage, mentor, and support team members, fostering growth in UX and accessibility.
- Apply scientific methods and Design Thinking to UX research, testing, and feature development, ensuring data-driven decisions.
- Collaborate with cross-functional teams (UX researchers, UI artists, designers, artists, leads, stakeholders) to enhance processes and game quality.
- Advocate for players through direct community engagement and sharing insights to inform design.
- Develop and maintain frameworks for heuristic evaluation and share clear, polished documentation.
Skills and Abilities:
- Proven experience designing for both web and app platforms, taking features from concept through implementation.
- Expertise in accessibility and inclusive design, including running accessibility tests and leading workshops.
- Strong foundation in scientific UX research methods, including hypothesis testing, experimental design, and data analysis.
- Ability to design game architecture, flows, wireframes, and interactive prototypes (Figma).
- Experience with user research tools (e.g., PlaytestCloud) and basic Unity skills.
- Excellent visual design, communication, leadership, and mentoring abilities.
- Commitment to player-centric, collaborative, and iterative development.
- Skilled in creating and maintaining thorough documentation and advancing UX maturity within the team.