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VFX Artist (Game)

Glow Production

Petaling Jaya, Selangor, Malaysia

Skills

  • VFX Art
  • Optimization
  • VFX Art
  • Optimization

Tools

  • Unreal Engine
  • Houdini
  • Adobe Substance 3D Designer
  • Unreal Engine
  • Houdini
  • Adobe Substance 3D Designer

Roles and Responsibilities:

 

  • Design, create, and integrate real-time gameplay VFX using Houdini, Maya, Unreal Engine (Niagara), and Substance Designer, and adapt them for use within the project’s proprietary engine pipeline.
  • Develop a wide range of gameplay and environmental VFX, including particles, fire, smoke, water, with a strong focus on timing, readability, and visual impact.
  • Create materials, shaders, and textures to support high-quality and performant real-time effects.
  • Collaborate closely with art, animation, technical, and game design teams to ensure VFX aligns with the overall artistic vision and gameplay needs.
  • Translate concepts and references into visually compelling and technically feasible VFX solutions.
  • Optimize VFX assets to meet real-time performance constraints (frame rate, memory, and engine limitations).
  • Troubleshoot technical challenges and adapt to evolving production requirements in a fast-paced environment.
  • Take ownership of tasks, working both independently and collaboratively, while meeting deadlines.
  • Communicate directly with cross-functional teams and stakeholders, incorporating feedback to refine and improve work.

 

Requirements:

 

  • 3+ years of professional experience as a VFX artist or in a related job.
  • Strong portfolio showcasing real-time/gameplay VFX, demonstrating both artistic and technical skills.
  • Relevant background in Art/Design (Diploma, Degree, or self-taught with a strong portfolio).
  • Strong technical proficiency in VFX creation and implementation.
  • Proficiency in Houdini, Maya, Unreal Engine, and Substance Designer.
  • Solid understanding of real-time VFX workflows, including optimization techniques and performance constraints.
  • Strong sense of timing, motion, and visual storytelling in gameplay VFX.
  • Good problem-solving, communication, and collaboration skills.
  • Ability to manage time effectively and deliver high-quality work in a production environment.
  • Willingness to work onsite or relocate.

 

Bonus:

 

  • Professional proficiency in English (speaking, reading, and writing).
  • Experience working with proprietary engines or custom pipelines.

 

Additional information:

 

  • Full-time or Fixed Term contract.
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