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room8group.com

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End-to-end strategic partner in external game development.


Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. 

 

For 15 years, they've built creative partnerships with world-leading publishers such as Microsoft, Nintendo, Ubisoft, Sony, Gameloft, Take2, EA, and more. While leveraging our own cutting-edge tools and R&D capabilities, we've co-created a multitude of award-winning projects for video game IPs and franchises including Call of Duty, Diablo, Assassin's Creed, Star Trek, The Walking Dead, Doctor Who, and many more. 

 

Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America. 

Room 8 Group offers:

 

  • Comprehensive game development solutions across PC, console, and mobile platforms.
  • A range of technology services to support every aspect of game development. Tool development; workflow optimization; cutting-edge game, level design, QA, and more. The company specializes in porting and remastering, ensuring games reach new audiences through quality delivery. Room 8 Group's QA capabilities cover both manual and automated testing, with expertise in bug testing, performance optimization, functionality checks, and more, ensuring top-quality results on any platform. 
  • World-leading art capabilities that span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. The team has contributed to some of the world's most recognized franchises, including Dead Space, Alan Wake, Indiana Jones and the Great Circle, Apex Legends, 007 First Light, and more.
  • Game-trailer and cinematics expertise through Heroic, specializing in CG Trailers, Gameplay Trailers, In-Game Cutscenes, and User Acquisition Videos. The team has worked across a wide range of visual styles and tones, including action-heavy gameplay trailers such as RoboCop: Rogue City, Studio Ghibli-inspired reveal trailers for Hotel Galactic, and a character-driven action teaser trailer for Games Workshop’s Hammer & Bolter – The Butcher’s Nails, created for Warhammer+.
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Room 8 GroupRecent articles

Reshaping Game Content Creation Through Modding & External Development

Room 8 Group offered a deep dive into the topic of user-generated content, analyzing how AI is already reshaping the UGC landscape and where developers can adapt to take full advantage of it.

Cloud Gaming: Can It Scale And Succeed?

Cloud gaming is reshaping how we interact with games. Gone are the days of requiring high-end hardware, lengthy installations, and worrying about storage space.

What Rapid AI Adoption Could Mean for Your Job

The integration of AI in gaming is a transformative force, characterized by a dichotomy of benefits and drawbacks. Embracing a learning-oriented mindset, and navigating the complexities of AI is expected to help in the direction of maximizing productivity. 

5 Ways Developers Can Master Porting and Optimization in 2025

From the importance of platform licensing to why the multiplayer component should be treated as a core system – here are five lessons for game developers wishing to get into porting shared with us by Room 8 Group's Yann LeTensorer and Yoan Aleksiev.

UGC or When Fans Become Contributors

Today, gaming isn't just about playing anymore. Gamers also design and come up with their own inventions. User-generated content has evolved into a platform for gamers to showcase and articulate their creative concepts.

Get A Free Report: How UGC, AI, And Cloud Are Transforming Gaming

Discover trends defining the future of gaming with Room 8 Group and 80 Level.

Room 8 Group Analyzed 34 AI Tools for 2D Game Art – Only 2 Were Viable

The results are in: AI tools still struggle with game art, with just 2 of 34 deemed OK for use in production.

Analyzing the Gameplay & Art Direction of the Resident Evil 4 Remake

Room 8 Group’s Hunter Wright and Boti Harko return to write for 80 Level to take a closer look at Capcom’s excellent remake of Resident Evil 4.

Analyzing the Art Direction & Gameplay of the Dead Space Remake

Room 8 Group's Hunter Wright and Boti Harko celebrated Halloween by revisiting Dead Space Remake and offering an in-depth look at its gameplay and art direction, explaining what made the remake so successful.