logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Official website

room8group.com

On the web

LinkedInFacebookTwitter

The world’s fastest-growing strategic partner in external game development, co-development, art, trailer production, and QA solutions for AA and AAA PC, console, and mobile titles.


Since 2011, Room 8 Group has developed creative partnerships with top publishers such as Microsoft, Nintendo, Sony, EA, Gameloft, Take2, Ubisoft, and others.

 

While leveraging its own cutting-edge tools and R&D capabilities, the company has co-created a multitude of award-winning projects for world-leading video game IPs and franchises, including Call of Duty, Diablo, Assassin’s Creed, Star Trek, The Walking Dead, Doctor Who, and many more.

1 of 4

Through primarily organic growth, the proudly independent company is now home to 1,300+ creatives based in Europe, North America, and South America.

Room 8 GroupRecent articles

Cloud Gaming: Can It Scale And Succeed?

Cloud gaming is reshaping how we interact with games. Gone are the days of requiring high-end hardware, lengthy installations, and worrying about storage space.

What Rapid AI Adoption Could Mean for Your Job

The integration of AI in gaming is a transformative force, characterized by a dichotomy of benefits and drawbacks. Embracing a learning-oriented mindset, and navigating the complexities of AI is expected to help in the direction of maximizing productivity. 

5 Ways Developers Can Master Porting and Optimization in 2025

From the importance of platform licensing to why the multiplayer component should be treated as a core system – here are five lessons for game developers wishing to get into porting shared with us by Room 8 Group's Yann LeTensorer and Yoan Aleksiev.

UGC or When Fans Become Contributors

Today, gaming isn't just about playing anymore. Gamers also design and come up with their own inventions. User-generated content has evolved into a platform for gamers to showcase and articulate their creative concepts.

Get A Free Report: How UGC, AI, And Cloud Are Transforming Gaming

Discover trends defining the future of gaming with Room 8 Group and 80 Level.

Room 8 Group Analyzed 34 AI Tools for 2D Game Art – Only 2 Were Viable

The results are in: AI tools still struggle with game art, with just 2 of 34 deemed OK for use in production.

Analyzing the Gameplay & Art Direction of the Resident Evil 4 Remake

Room 8 Group’s Hunter Wright and Boti Harko return to write for 80 Level to take a closer look at Capcom’s excellent remake of Resident Evil 4.

Analyzing the Art Direction & Gameplay of the Dead Space Remake

Room 8 Group's Hunter Wright and Boti Harko celebrated Halloween by revisiting Dead Space Remake and offering an in-depth look at its gameplay and art direction, explaining what made the remake so successful.

Game Trailers: Strategies for Audience Engagement

Heroic, the trailers and cinematics studio of Room 8 Group, told us about different types of trailers, explained how to attract your target audience, and shared a great way to capture attention from the first seconds of the video.

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more