Adia Entertainment
Events
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Marina Del Rey US   10, Dec — 13, Dec
Las Vegas US   8, Jan — 12, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Latest comments

Good work bro!

i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials. http://geometrydashfree.com/

by Duacan
1 days ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

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Founded in 2007 ADIA DIGITAL ART began as a game art service company focused on innovating upon the dated A+B project business model that many art suppliers based their survivability around. It was a good year for games, and content developers were searching for more than just a skilled art team but wanted wholesome solutions to problems that required scale, solid project management, and continued business stability that preserved invaluable mindshare.

Simultaneously, our CGI division has developed processes surpassing most motion graphics teams in Asia. In 2012 ADIA PICTURES was born, recognized today as one of the best animation and FX houses on this side of the planet, embolstered by talent attracted from worldwide.

The two entities are gathered under the ADIA ENTERTAINMENT mantel with the unique business model of shared resources, creating a platform for innovation in service quality and creative technology.

Servises:

  • In-house renderfarm.
  • End-to-end solution for feature/TV animation, game trailers, commercials, and film/broadcasting VFX.
  • World-class CGI visual production pipeline.
  • 3D Characters 3D Props & Environments
  • Levels (Unity, U3, & Cry3)
  • Rigging & Animation
  • 2D Game Assets
  • Concept Art
  • Casual Game Assets
  • Motion-capture clean-up
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We met Matthew Dai, Director of Sales at Adia Entertainment, at GDC 2014 previously. We caught up with him again at GDC 2015 to see what has changed with Adia Entertainment and what they are currently working on.

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