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Adia Entertainment

Founded in 2007 ADIA DIGITAL ART began as a game art service company focused on innovating upon the dated A+B project business model that many art suppliers based their survivability around. It was a good year for games, and content developers were searching for more than just a skilled art team but wanted wholesome solutions to problems that required scale, solid project management, and continued business stability that preserved invaluable mindshare.
Simultaneously, our CGI division has developed processes surpassing most motion graphics teams in Asia. In 2012 ADIA PICTURES was born, recognized today as one of the best animation and FX houses on this side of the planet, embolstered by talent attracted from worldwide.
The two entities are gathered under the ADIA ENTERTAINMENT mantel with the unique business model of shared resources, creating a platform for innovation in service quality and creative technology.
Servises:
- In-house renderfarm.
- End-to-end solution for feature/TV animation, game trailers, commercials, and film/broadcasting VFX.
- World-class CGI visual production pipeline.
- 3D Characters 3D Props & Environments
- Levels (Unity, U3, & Cry3)
- Rigging & Animation
- 2D Game Assets
- Concept Art
- Casual Game Assets
- Motion-capture clean-up
Articles
Videos
Questions
New venture fund will help developers get a custom Unreal Engine license, which reduces royalties and provides direct technical support via the Unreal Developer Network (UDN).
3 May, 2017
2762 views
E-commerce platform Xsolla has recently announced a $30 million fund, which plans to invest in independent self-published games in exchange for royalty rights.
16 February, 2017
1652 views
1 comments
Creators of pixel art online game about Russian post-apocalypse discussed how they plan to combine F2P elements with warm retro visuals and Fallout influences.
19 September, 2016
10826 views
8 comments
PlayFab is finally free. This platform allows game developers to integrate analytics, monetization and other services in their product in no time.
28 December, 2015
1350 views
Recent financial report from NEXON, shows an interesting trend: mature PC market brings three times more money than mobile. We give 6 reasons to build games for PC.
27 November, 2015
2042 views
We met Matthew Dai, Director of Sales at Adia Entertainment, at GDC 2014 previously. We caught up with him again at GDC 2015 to see what has changed with Adia Entertainment and what they are currently working on.
4 June, 2015
1409 views
Xsolla Unity SDK is the next big thing for indie in-game monetization. It's a sturdy in-game store solution with incredible payment coverage & powerful analytics.
21 May, 2015
1616 views
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