Bishop 3D
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7, Mar — 12, Jun
London GB   29, May — 1, Jun
Birmingham GB   1, Jun — 4, Jun
Taipei TW   5, Jun — 10, Jun
Los Angeles US   12, Jun — 15, Jun
Latest comments
by Koenker-Master
8 hours ago

What a shame EA! Fuck off, i go to steam :-)

10 hours ago

Since you are open to discussion and critics i would suggest you to use less aggressive language when you are on the internet. I would try something like, "Hey Cem, this is great material and thanks for the article. As far as i know from 80lvl Facebook group you can improve the performance or you may consider dropping the price. Keep up the good job." It doesn't have to be the same words but this kind of attitude would lead to a softer conversation because your intention will be clear.

12 hours ago Is there any link or video for the cheaper solutions that you mentioned before? Please share them. I haven't seen any cheaper, faster, HD, loopable and adjustable "normal map" flipbook video that you said in your first post. I would be happy to compare the results in realism.

Bishop 3D
4 posts
0 questions answered
Bishop3D is an interactive 3D modeler and animation tool projected and built to interface with the popular freeware raytracer POV-Ray™ (Persistence of Vision Raytracer™) on MS-Windows platform. POV-Ray creates three-dimensional photo-realistic images, taking as input a text file with the scene described in a script language known as POV-Ray Scene Description Language (SDL) - if you are unfamiliar with POV-Ray, check these example images, I'll wait you catch your breath.


Bishop 3D user interface © Bishop 3D, 2015

  • Full Integration with POV-Ray™
  • Native POV-Ray™ script import capability (more details)
  • Key framing animation
  • Time line tree
  • Powerfull material editor
  • Texture library manager

Editing a model in Bishop 3D © Bishop 3D, 2015

  • CSG (boolean) evaluation
  • Ambidextrous coordinate system
  • Objects cross reference
  • Transform manipulators
  • Control point manipulators
  • Full undo/redo support
  • Support for all most common POV-Ray primitives
Still have questions?
Allegorithmic managed to meet with Koola and record a short interview with the artist.

11 February, 2016


6 August, 2015


6 August, 2015