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CGMARecent articles

CGMA Fall 2020 Registration: Student Showcase

At CGMA, you pick your courses and tracks based on your skill level and area of interest.

Creating a Stylized Viking Warrior in ZBrush and Substance Painter

James Hyun did a breakdown of his stylized character Viking Warrior made during the course Stylized Characters in 3D at CGMA.

Stylized Character Art: ZBrush and Maya Workflow

Yon Lee did a breakdown of a stylized character made during the CGMA Stylized Characters in 3D course and dived into the details of each production step in ZBrush and Maya. 

Making an Old Japanese Classroom in UE4

Denys Davydov shared a breakdown of his environment Old Japanese Classroom made during CGMA's UE4 Modular Environments course.

Tommy Shelby Fan Art: Skin, Hair, and Fabrics Approach

Chung Jui Lee shared his approach to recreating the main character from the Peaky Blinders series during the CGMA course and discussed his skin creation workflow in ZBrush and Substance Painter, and hair generation in XGen. 

Learn Something New at CGMA This Fall

At CG Master Academy, the team encourages the community of artists to push their boundaries and challenge themselves and each other.

CGMA Courses Picked Just for You

Check out a selection of CGMA's top-notch courses featured this week.

Meet CGMA's Newest Instructors!

Mathias Røyrvik, Justin Lamperski, Paul McWilliams, and Giovanni Braggio joined CGMA to teach students industry-proven workflows and professional skills in rigging, animation, weapon art, and VFX.

Making a 3D Organic Diorama: Bricks and Vegetation

Anastasiya Osichkina did a breakdown of her project Ruins created during CGMA's course Intro to Environment Art in 3ds Max, ZBrush, Substance tools, and UE4.

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