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by Admin
13 hours ago

fixed

by Admin
13 hours ago

there was a sale price i believe, we'll fix it right away

very cool but subscribe to pewdiepie

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Innovative online courses for a successful career in the Art, Games & VFX industries.

Learn from the Industry’s Best!

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Learn from the industry’s best with innovative online courses and personalized feedback. If you want a career in Art, Games or VFX, you’ve come to the right place. Professional instructors. Relevant online coursework.

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Eugen Čanić talked about his atmospheric Gothic Library made in UE4 within CGMA course UE4 Modular Environments led by Clinton Crumple

6 December, 2018

1363 views
We are so proud to finally announce the launch of 80 Level Awards.

5 December, 2018

919 views
3 comments
Bailey Wheatland prepared a great breakdown of his real-time character: precise female figure and facial features, voluminous hair, experiments with shadows.

4 December, 2018

1657 views
Nicole Jackson shared her experience with CGMA and did a breakdown of sculpted antelope Nyala and Dragon. Software used: ZBrush, Maya, Arnold.

29 November, 2018

1073 views
Gue Yang took CGMA Next Gen Character course and talked about creating a real-time 3D character: Mari&ZBrush workflows, export to Marvelous Designer and more.

20 November, 2018

1798 views
4 comments
Adrián Scolari did a breakdown of his UE4 scene Goodbye, Soldier made within CGMA course UE4 Modular Environments led by Clinton Crumpler.

16 November, 2018

2119 views
2 comments
Gael Kerchenbaum gave an interesting talk about Creature Art, the importance of anatomy and its practice, his workflow, and some helpful tutorials and tips.

9 November, 2018

1773 views
CGMA student Mark Hołubowski shared his experience of taking Hard Surface Modeling for Films course and talked about the production of his spaceship model.

2 November, 2018

1641 views
Check out a little writeup from Yulu Xue, where he shared some of the techniques he learned during the recent CGMA environment production course.

26 October, 2018

2279 views
Jess O’Neill did a breakdown of her beautiful sculpt made in ZBrush & Maya within CGMA course Sculpting Anatomy: From Animal to Creature with Gael Kerchenbaum.

17 October, 2018

1688 views
The Fall 2018 registration period for CGMA is coming to an end in just 2 weeks. See what's available.

12 October, 2018

806 views
Rhiannon Catton talked about her environment made within CGMA course Vegetation and Plants for Games. Software used: UE4, Substance Designer, ZBrush, Maya.

10 October, 2018

2076 views
Vladimir Lepotic was kind enough to share a detailed breakdown of his Beton scene in UE4, providing tons of tricks on setting up the final look with lighting and additional effects. 

8 October, 2018

4206 views
2 comments
Valeria Petruzzelli took CGMA course Level Design for Games led Emilia Schatz and talked about Level Design art: its rules, main aspects and things to learn.

4 October, 2018

3535 views
5 comments
Alejandro Olmo talked about his Shaman character made within CGMA course Next Gen Character Creation. Software used: ZBrush, SP, Toolbag, Mari, MD and more.

28 September, 2018

2051 views
Mateusz Kozłowski shared how he created a cozy teen room of 80s-90s in Modo, Substance Painter and UE4 within CGMA course UE4 Modular Environments.

20 September, 2018

2196 views
Carmen Schneidereit talked about her incredible Chinese mountain landscape made in UE4: vegetation production, subsurface scattering effect, lighting and more.

19 September, 2018

2397 views
Antonio Cappiello did a breakdown of his captivating Sci-Fi Portal made UE4, Houdini and Substance Designer within CGMA course FX for Games.

11 September, 2018

2832 views
Duard Mostert talked about his Thompson Gun made with ZBrush, 3ds Max, Substance Painter, and Toolbag within CGMA course Weapons and Props for Games.

7 September, 2018

2174 views
1 comments
Greg Oleśniewicz shared his experience of taking CGMA course Introduction to FX in Houdini and showed the way he created awesome Tower Destruction simulation.

30 August, 2018

1649 views
Kamal Eldin talked in great detail about his amazing character and step-by-step clothing, hard-surface and prop workflows in Marvelous Designer, Maya, ZBrush.

24 August, 2018

1922 views
JC Cavadini shared his Houdini experience at CGMA course Introduction to FX with Houdini during which he mastered nodes and created a splendid water cascade.

17 August, 2018

2599 views
More job opportunities for all aspiring digital artists! Brent Noll from CGMA will help you to learn the professional pipeline and create a strong portfolio.

16 August, 2018

1235 views
Learn about new awesome courses offered at CGMA this Fall to level up your skills, discover your full potential and encourage to create!

7 August, 2018

632 views
Jon Hickenbottom shared his experience of studying CGMA course Level Design for Games led by Emilia Schatz and the best level design lessons he's learned.

3 August, 2018

5884 views
3 comments
Leonid Prokofiev talked about his UE4 studies and splendid environment made within CGMA course Organic World Building conducted by Anthony Vaccaro.

26 July, 2018

3743 views
2 comments
Sahir Irfan talked about his nice Springfield XDM modeled within CGMA course Weapons & Props for Games. The course is led by the Weapon Artist Ethan Hiley.

20 July, 2018

1949 views
Giuseppe Fanelli did a great breakdown of his environment scene created within CGMA course Intro to Environment Art under the guidance of Jared Sobotta.

11 July, 2018

2462 views
Cohen Brawley who has recently completed a couple of CGMA’s courses talked about modular environments and setting up weapons and props for games.

2 July, 2018

3163 views
1 comments
Manuel Tausch talked about some of the interesting things he teaches during his amazing courses, including “Intro to FX using Houdini” at CGMA.

25 June, 2018

3597 views
1 comments