I have the utmost respect for each of these developers. I must say I think they’re mostly incorrect in their assessments of why the Dreamcast failed. The Dreamcast’s ultimate failure had so little to do with the way Sega handled the Dreamcast. Sega and their third party affiliates such as Namco and Capcom put out so many games of such stellar quality, that the Dreamcast won over a generation of gamers who had previously been diehard Nintendo or Sony fans. They even won me over, who had been a diehard Sega fan since the SMS days, but was so disillusioned by the Saturn’s handling that I had initially decided to sit the Dreamcast out. At that time, the Dreamcast launch was widely considered to be the strongest console launch in US history. In my opinion, the three issues leading to the fall of the Dreamcast were (in inverse order):1)piracy, 2)Sega’s great deficit of finances and cachet following the Saturn debacle, and 3)Sony’s masterful marketing of the PlayStation 2. Piracy’s effect on Dreamcast sales is a hotly debated topic, but I’ll say that the turn of the millennium, most college and post-college guys I knew pirated every bit of music or software they could. Regarding the Saturn debacle, the infighting between SOA and SOJ is well known, as are the number of hubristic decisions Mr. Nakayama made which left Sega in huge financial deficit. They were also directly responsible for erasing a lot of the respect and good will Sega had chiseled out worldwide during the Mega Drive/Genesis era. With the Dreamcast, Sega was digging itself out of a hole. They had seemingly done it as well, and would have surely continued along that path, had it not been for the PS2. There is no doubt in my mind that the overwhelming reason the Dreamcast failed was because of the PS2.
Great stuff Fran!
What the hell are you saying? I can't make sense of it.
Enzyme Testing Labs™ was founded in 2002 by Yan Cyr and Emmanuel Viau. The company has since grown to include over 300 multilingual fully trained professional project managers and testers. Enzyme Testing Labs™ has forged a solid international reputation as a company that provides quality services and is recognized as a global leader in the industry. Enzyme Testing Labs™ is a certified and recommended game testing facility for all major console manufacturers.
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Delivering a flawless gaming experience to your customers is becoming increasingly complex because of the varied network configurations, peripherals, computer hardware combinations and the advancements in game engines that have increased the sophistication of functionality in games available on the market today. It is imperative that your game be tested for functionality flaws and compatibility on as many combinations as possible; from joysticks to processors, video and sound cards to multiple connections speeds and TV’s including the latest plasmas, HDTV and audio systems.
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Enzyme Testing Labs™ has developed and implemented some of the industry’s most complete and rigorous game testing procedures and processes available to game publishers and developers on the market today. We begin with functionality tests that validate the performance of your game on multiple console platforms, handheld devices including iPad, iPhone, iPod Touch, Android, Windows7, PC and Mac, then we test all aspects of your software to ensure any flaws, irregularities or deficiencies in your video game are corrected.
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Our linguistics lab will test all of your in-game texts to validate grammar, syntax, spelling and proper location on a variety of different platforms to ensure compliance with all console and handheld manufacturers localized official terminologies. In addition, we will also review and perform exhaustive language tests to ensure your text and audio respect the cultural aspects of a game’s local edition, remains in context and is consistent throughout.
At Enzyme Labs we know the value of tailoring your game titles to specific markets. Success of a new game title in the worldwide gaming market is as dependent on the playability, concept and innovation within a game as it is to the care and dedication each localized edition receives to ensure it accurately reflects the culture and the language of the market to be served.
Enzyme Labs can perform game localization and linguistic testing in any or all of the following languages: English (US, UK), French, Italian, German, Spanish (SP, LAM), Japanese, Finnish, Danish, Norwegian, Swedish, Dutch, Russian.
In addition to being recognized as an official authorized “Microsoft Xbox 360™ Games Test Vendor” and certified as a video game testing and pre-certification facility on other major console platforms, Enzyme Labs will perform multilingual pre-certification tests on your games for all major console platforms and handheld devices including the iPad, iPhone, iPod Touch, Android and Windows7. We have developed a sophisticated set of tools that ensures your game complies with every aspect of the certification requirements established by the console and handheld manufacturers including all localized official terminologies.
Our privileged relationship with all the leading manufacturers ensures our specifications are always up-to-date and permits you to rapidly receive your approval rating and minimize your time to market. Our first submission pass rate is one of the highest in the industry.
30 March, 2015