Fork Particle
Events
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Cologne DE   19, Aug — 21, Aug
Cologne DE   22, Aug — 26, Aug
Seattle US   28, Aug — 30, Aug
Atlanta US   30, Aug — 4, Sep
SEATTLE US   31, Aug — 4, Sep
Latest comments
by Jeanette T. Clegg
3 hours ago

Your place is valueble for me. Thanks!… https://hotmail0909.weebly.com/blog

by mafhfuz@7cgi
6 hours ago

You have done an outstanding job. Greetings to Toivo Glumov and Natalie Kayurova.

It'd be great to see some kind of tutorial with tips how you made it.

Fork Particle
Tools
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Fork Particle was formed in 2004 by founder and company president Noor Khawaja. The company’s products can be used in multi-platform video games, multi-player online games, games on social networking platforms, mobile games, and simulation products. Our company goal is to empower developers to streamline particle systems production pipelines and to create spectacular special effects more quickly, using additional resource effectiveness.
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  • Fork-Particle-80.lv
  • Fork-Particle-80.lv
  • Fork-Particle-80.lv

Management

Fork Particle founder and CEO Noor Khawaja has nearly 20 years of diverse professional video game software development experience, having held engineering and management positions at Electronic Arts, Konami, and Acclaim Entertainment. He has a B.S. degree in Computer Sciences from University of Texas at Austin. His creativity and drive have been critical to the development and introduction of the all Fork Particle products. We are Comprised of a solid group of talented individuals, the team ensures delivery of quality software development products and services to clients worldwide.

Fork Particle Ultimate

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© Fork Particle, 2015

Fork Particle Ultimate is proven real time particle effects middleware including an advanced particle effects editor, runtime particle engine, and live update for rapid in-game effects editing.

Particle Editor

Fork-Particle-80.lv

© Fork Particle, 2015

User friendly, powerful, and feature rich, the Fork Particle Studio authoring tool for particle effects allows designers greater control to quickly create high-quality realistic digital visual effects.

Particle Engine

The Fork Runtime technology architecture offers high performance that includes hardware specific optimizations and multi-threading support. It is easy to integrate and provides access for extendibility.

Fork-Particle-80.lv

© Fork Particle, 2015

Live Update

Fork Live Tuner enables live update between Fork Particle Studio and the game application. Users finalize their creation in the shortest possible time by editing particle effects in-game.

Fork Particle Mobile

Fork Particle Mobile is the complete real time particle effects middleware solution with an advanced particle effects editor and runtime particle engine.

Rapid Development with Highest Quality Output

Fork-Particle-80.lv

© Fork Particle, 2015

Fork Particle tools are feature rich and contain all essential elements for rapid and high quality particle effects development.

Particle Effects Editor

User friendly, powerful, and feature rich, the Fork Particle Studio authoring tool for particle effects allows designers greater control to quickly create high-quality realistic digital visual effects ..more

Real-Time Particle Engine

Fork-Particle-80.lv

© Fork Particle, 2015

Fork Particle is real-time, run-time technology that simulates high-quality particle effects in ultimate realism. It is optimized for performance on mobile platforms.

Videos
Questions
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30 March, 2015

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