Fork Particle
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7, Mar — 12, Jun
San Francisco US   19, May — 24, May
Krakow PL   21, May — 23, May
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5 hours ago

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by Matthieu CHOLLET
16 hours ago

Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)

Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.

Fork Particle
Tools
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Fork Particle was formed in 2004 by founder and company president Noor Khawaja. The company’s products can be used in multi-platform video games, multi-player online games, games on social networking platforms, mobile games, and simulation products. Our company goal is to empower developers to streamline particle systems production pipelines and to create spectacular special effects more quickly, using additional resource effectiveness.
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  • Fork-Particle-80.lv
  • Fork-Particle-80.lv
  • Fork-Particle-80.lv

Management

Fork Particle founder and CEO Noor Khawaja has nearly 20 years of diverse professional video game software development experience, having held engineering and management positions at Electronic Arts, Konami, and Acclaim Entertainment. He has a B.S. degree in Computer Sciences from University of Texas at Austin. His creativity and drive have been critical to the development and introduction of the all Fork Particle products. We are Comprised of a solid group of talented individuals, the team ensures delivery of quality software development products and services to clients worldwide.

Fork Particle Ultimate

Fork-Particle-80.lv

© Fork Particle, 2015

Fork Particle Ultimate is proven real time particle effects middleware including an advanced particle effects editor, runtime particle engine, and live update for rapid in-game effects editing.

Particle Editor

Fork-Particle-80.lv

© Fork Particle, 2015

User friendly, powerful, and feature rich, the Fork Particle Studio authoring tool for particle effects allows designers greater control to quickly create high-quality realistic digital visual effects.

Particle Engine

The Fork Runtime technology architecture offers high performance that includes hardware specific optimizations and multi-threading support. It is easy to integrate and provides access for extendibility.

Fork-Particle-80.lv

© Fork Particle, 2015

Live Update

Fork Live Tuner enables live update between Fork Particle Studio and the game application. Users finalize their creation in the shortest possible time by editing particle effects in-game.

Fork Particle Mobile

Fork Particle Mobile is the complete real time particle effects middleware solution with an advanced particle effects editor and runtime particle engine.

Rapid Development with Highest Quality Output

Fork-Particle-80.lv

© Fork Particle, 2015

Fork Particle tools are feature rich and contain all essential elements for rapid and high quality particle effects development.

Particle Effects Editor

User friendly, powerful, and feature rich, the Fork Particle Studio authoring tool for particle effects allows designers greater control to quickly create high-quality realistic digital visual effects ..more

Real-Time Particle Engine

Fork-Particle-80.lv

© Fork Particle, 2015

Fork Particle is real-time, run-time technology that simulates high-quality particle effects in ultimate realism. It is optimized for performance on mobile platforms.

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30 March, 2015

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