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by Christopher henrick
1 hours ago

thank u so much 80lv !

google.com/imgres?imgurl=http%3A%2F%2Fspiritwalkministry.com%2Fyahoo_site_admin2%2Fassets%2Fimages%2Fcs_2.219164821_std.jpg&imgrefurl=http%3A%2F%2Fspiritwalkministry.com%2Fcrystals_and_stones&docid=lk6sDMKahaB8eM&tbnid=NXOT-rV4vumsGM%3A&vet=1&w=224&h=224&bih=642&biw=1280&ved=0ahUKEwiLkfK-96TcAhWRJXwKHSErBXEQMwh1KA4wDg&iact=c&ictx=1 hope this img file works just copy in url bar I guess

Shader looks great, tho the normal on the top seems almost invisible. I really like this tho, I think I can use something similar for a jade statue. But I do think on top of this having a few pieces of geo inside your ice to create the look of cracks that light up at the right viewing angle would be a great touch. 1 last thing and this is more nit picky then anything id say the layer of cracks that seems to be a copy of the top layer beneath maybe just for that layer use your fernsel inverted as a opacity to make them disappear towards the edge of your geo. as for the geo cracks im talking like this, however this is a crystal rock mind you I think youll get my point https://www.google.com/imgres?imgurl=http%3A%2F%2Fspiritwalkministry.com%2Fyahoo_site_admin2%2Fassets%2Fimages%2Fcs_2.219164821_std.jpg&imgrefurl=http%3A%2F%2Fspiritwalkministry.com%2Fcrystals_and_stones&docid=lk6sDMKahaB8eM&tbnid=NXOT-rV4vumsGM%3A&vet=1&w=224&h=224&bih=642&biw=1280&ved=0ahUKEwiLkfK-96TcAhWRJXwKHSErBXEQMwh1KA4wDg&iact=c&ictx=1

Godot
Tools
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Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.

Use Your Eyes

Work inside a simple, yet flexible and feature rich editor, with tools popping up to aid you when needed.

  • Uncluttered UI, where most tools are context-sensitive.
  • Huge amount of tools to aid you and your team in content creation.
  • Editor designed not only for programmers, but for artists,animators, level designers, graphic designers, game designers, etc.
  • Built-In documentation browser and code editor to avoid distractions.

Multi-Platform Editor

Develop games using your favorite operating system:

  • Godot works on Windows, OSX and Linux.
  • Editor runs in 32 and 64 bits, in all platforms.
  • Small download (around 20mb), and you are ready to go.
  • Easy to compile yourself (no dependency hell).

Multi-Platform Deploy

Develop games for your favorite platforms:

  • Mobile Platforms: iOS, Android
  • Desktop Platforms: Windows, OSX, Linux
  • Web Platforms: PNaCL
  • Consoles: Playstation 3 and Playstation Vita (only with license from Sony)
  • Upcoming (not stable yet): HTML5 and Windows Phone.
  • One Click Deploy & Export to most platforms. Easy to create custom builds too.

godot-80lv

Develop 2D Games

Create complex 2D games with the fully dedicated 2D engine.

  • Dedicated 2D engine, no need to fake 2D in 3D space.
  • Work in pixel coordinates, but resize to any screen resolution.
  • Support for sprites, animated sprites, polygons, parallax, layers, advanced particle system, etc.
  • Custom physics & collision engine that works in pixel coordinates.
  • Powerful animation editing capabilities, including cut-out, bone rigs, etc.

Develop 3D Games

Create realistic looking 3D games with the dedicated 3D Engine.

  • Import 3D models from Max, Maya, Blender, etc. with full animation.
  • Supports skeleton deforms and blend shapes.
  • Several light types, with shadow mapping.
  • Flexible shader & material models.
  • Render with HDR, anti aliasing and linear color modes.
  • Post process fog, glow, bloom, color adjustment, etc.

Design User Interfaces

Create simple or complex user interfaces, adapted to your needs.

  • Powerful GUI library, dozens of controls are available as engine nodes.
  • Entirely visual GUI editor, design first and then fill the bits of code.
  • Create beautiful game UIs with simple, skinnable controls.
  • Create tools and game content editors using advanced controls.
  • Skinnable OS-like controls, for sim games, RPGs, MMOs, etc.
  • Customize your own controls, by implementing input and draw functions.

Script & Hack

Add custom behaviors to any object by extending it with scripting.

  • Python-based scripting language, designed to make games.
  • Efficient design for memory allocation (no GC stalls or leaks).
  • Built-In script editor with syntax highlighting, real-time parser & code completion.
  • Integrated debugger.
  • Integrated class reference browser.
  • Friendly C++ API to optimize parts of the game or  extend any part of the engine.

Innovative Design

Godot has a unique and modern architecture. When you get used to it, everything else feels obsolete.

  • Design language based on nested scenes.
  • Allows organizing small and large projects efficiently.
  • Any part of a game that can be named can become a scene.
  • Subdivide scenes to improve teamwork.
  • Re-use scenes as part of other scenes.

Animate Everything

The animation system in Godot is one of the most advanced in existence.

  • Animate 2D or 3D.
  • Any property of any object can be animated, even function calls.
  • Use custom transition curves and tweens.
  • Helpers to animate 2D rigs, with skeletons and IK.
  • Efficient optimizer to pack imported 3D animations.
  • Animation Tree support for fluid character animation.

Simulate

Godot has a custom physics engine designed for games.

  • Dedicated 2D and 3D physics engines, which use the same API.
  • Several types of collider shapes supported.
  • Flexible KinematicBody implementation, for 2D and 3D.
  • KinematicBody allows to use collision detection in a flexible way, without physics.
  • Advanced DynamicCharacter for characters that need full, transparent physics integration.
  • Several types of constraints available, including Vehicle Simulation.

Debug

Fix and optimize your game with the built-in debugger.

  • Source level debugger, with breakpoints, inspector, backtraces, etc.
  • Stepper with real-time inspection of variables.
  • Performance analyzer, with dozen of metrics available.
  • Ability to debug scripts of games running on external devices.
  • Remote filesystem support, for quick testing of large games on devices.
  • Alternative command-line debugger, for unix hardcores.

Collaborate

Work alone or work in a team:

  • Godot is designed from the ground as a teamwork tool.
  • Filesystem usage is friendly to popular VCSs (such as Git, Subversion, Mercurial, PlasticSCM, Perforce, etc).
  • Script syntax supported by GitHub.
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