Marvelous Designer provides the best way for CG artists to efficiently create beautiful 3D clothing. With a pattern-based approach to modeling, users are able to easily create and simulate quality garments that are compatible with your existing software products.

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Bringing the Efficiency of Fashion Design to Computer Graphics.

Create beautiful 3D virtual clothing with our cutting-edge design software, Marvelous Designer.

Finally breathe life into your designs with tools that enhance quality while saving you time.
From basic shirts to intricately pleated dresses and rugged uniforms, Marvelous Designer can virtually replicate fabric textures and physical properties to the last button, fold, and accessory.

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Our interactive design interface and versatile compatibility with other 3D software allows for instantaneous editing, draping, and precise simulation of garments onto 3D forms

Marvelous Designer’s innovative pattern-based approach has already been adopted by top game studios such as EA Konami and can be seen on the big-screen in animation films including The Hobbit and The Adventures of Tin Tin, created by Weta Digital.

What are you waiting for?
Stunning designs are at your fingertips.

CLO Virtual Fashion Inc:

374-1 5F CLO, Seokyo-dong, Mapo-gu, Seoul, Korea 121-894

Email Inquiries:


Marvelous DesignerRecent articles

A Realistic Take on Aladdin's Jafar Created with Mudbox & Substance 3D Painter

The model is made by Peter Zoppi.

Realistic Viking Model Made in 3ds Max, ZBrush & Substance 3D Painter

The creator has also utilized Marvelous Designer to create a highly-detailed suit of armor for the character.

Creating Animation-Ready Clothes Simulation in Marvelous Designer

Pankaj Kholiya has shared the working process behind his animation-ready clothes simulation project, explained how the clothes were blocked out and textured, and detailed the process of creating animation in Marvelous Designer.

Making a Cyborg Using ZBrush, Marvelous Designer & Arnold

Yulia Nikishova shared the workflow of the Cyborg project, showed the brushes used for the mechanical neck, and described the texturing process.

Realistic Schoolgirl Created in ZBrush, Marvelous Designer & Unreal Engine

The model is made by Dohyun Park.

A Detailed 3D Store Environment Created With Cinema 4D & Substance 3D Painter

The entire working process behind the scene is available as VODs via the creator's Twitch.

A Realistic Umbrella Rig Made With Blender & Marvelous Designer

This impressive rig was made by Nicolas Roth.

Creating an Old Shipyard in Maya, Substance 3D Painter & Unreal Engine 5

Andrei Egorov has shared the working process behind the Old Shipyard project, explained how props and a character were modeled, and discussed using Unreal Engine's Lumen to set up the lighting. 

A Fluid Dancing Animation Set Up in Maya

The animation was made using Ramon Arango's Artemis Rig and rendered in Blender.

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