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Latest comments
by kalisz.michal@gmail.com
2 hours ago

Guys! We need "Favorites" tab here on 80.lv

Great work!

by derjyn@gmail.com
4 hours ago

My motivation wasn't to knock Cem, not as a person nor as a developer. As I said, "this is cool, no doubt about that". I was sharing my personal opinion about the price-point for a material that is so expensive (performance-wise), and pointing out the fact that the same look can be achieved for cheaper (both performance and wallet-wise). I personally find it hard to budget 10s of dollars for a single material, a single effect, etc., but that's me. Other people have money pouring out of their ears and can afford to play like that. The internet is getting less friendly as far as opening dialogues like this. People should be able to have opinions and share them, debate them, without being told to hush up and move along. I hope others buy and use this asset- I'd be curious to see how it stacks up to alternatives out there (again, as I said "I love options"). As far as making my own assets and releasing articles here? It's in the works. And if somebody came along and started a dialogue about issues, opinions they had, or whatever- I would be happy to engage them!

MoI 3D
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MoI’s sleek intuitive UI blends a fluid easy workflow with powerful tools, making it the perfect choice for someone who has been frustrated with the complexity of existing CAD tools. MoI is also a fantastic complementary tool for a polygon-based artist since its CAD toolset and advanced boolean functions enable extremely rapid creation of mechanical or man-made type “hard surface” models. The icing on the cake is MoI’s unique polygon mesh export that generates exceptionally clean and crisp N-Gon polygon meshes from CAD NURBS models.

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New Transform > Deform > Flow deformation tool for warping and bending shapes from one backbone curve or surface to another. Flow is a versatile deformation tool which can help with the construction of curved pattern details, by taking objects that were initially modeled as flat 2D patterns and warping them into a curved shape. Being able to initially construct a rigid 2D shape made up of straight pieces can often times be an easier approach than trying to model the final curved shape directly in place.

anchor_thing_screenshot

  • Hidden line removal – MoI can now generate a 2D drawing with hidden lines removed when exporting to PDF, AI, or DXF formats.
  • For PDF and AI formats this also can include a shaded background image underneath the vectors and accented silhouettes and outlines.
  • This greatly improves the use of MoI for generating both 2D vector illustrations and also basic shop drawings for printing.
  • Example PDF files for download: HiddenLineExample1.pdf HiddenLineExample1.pdf

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Face extrusion auto booleans – made face sub-object selections automatically boolean the extruded piece with the base object. Allows for “push/pull” type action with the Extrude command:

Boolean subset operations. Boolean union or difference can now take a selection of face sub-objects, which limits the boolean to only generate intersections using those surfaces. Allows for portions of objects to be temporarily ignored during a boolean, for example here a boolean union only uses the outside region of the round part, avoiding the need to do any prep work on the handle.

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