Oculus
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Latest comments
by Admin
10 hours ago

Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.

by Charles
12 hours ago

What European universities would you recommend?

by jack
12 hours ago

How about you don't associate with a left leaning partisan news site assuming all video game artists lean the same way. I'll be blocking your content from here on out.

Oculus
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Oculus is focused on making it possible to experience anything, anywhere through the power of virtual reality technology. The company’s first product, the Oculus Rift Development Kit was released in 2013. The second installment of the Rift, the Development Kit 2, was released in 2014 and is available for purchase on Oculus.com.
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© Oculus, 2015

Seeing is believing

The Rift uses state of the art displays and optics designed specifically for VR. Its high refresh rate and low-persistence display work together with its custom optics system to provide incredible visual fidelity and an immersive, wide field of view.

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© Oculus, 2015

The magic of presence

The Rift’s advanced display technology combined with its precise, low-latency constellation tracking system enables the sensation of presence – the feeling as though you’re actually there. The magic of presence changes everything. You’ve never experienced immersion like this

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© Oculus, 2015

Advanced and refined design

From the moment you pick up the Rift, you’ll feel and see the attention to detail that went into its design and construction. Customizable, comfortable, adaptable, and beautiful, the Rift is technology and design as remarkable as the experiences it enables.

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© Oculus, 2015

Great games deserve a great controller

We include an official Xbox One wireless gamepad with the Rift. It’s one of the best controllers in the world, and it’s perfect for a wide range of games and experiences.

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© Oculus, 2015

Introducing Oculus Touch

We’ve created Oculus Touch, a new pair of tracked controllers that let you take your VR games and experiences further than ever before.

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© Oculus, 2015

Connect with the Oculus community

Join the growing community of Rift users from around the world. Play cooperatively or test your competitive edge across all sorts of virtual reality games and experiences and discover new friends along the way.

Development Kit 2

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DK2 is the latest development kit for the Rift that allows developers to build amazing games and experiences.

Built in Latency Tester

Real-time microsecond precision measurement of motion-to-photon latency for optimization.

Engine Integrations

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© Oculus, 2015

Out-of-the-box engine integrations for the Unreal Development Kit, Unreal Engine 4, and Unity 4.

Oculus SDK

The Oculus Rift and the Oculus SDK currently support Windows, Mac OS X, and Linux.

Low Persistence OLED Display

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DK2 uses a low persistence OLED display to eliminate motion blur and judder, two of the biggest contributors to simulator sickness.

Positional Tracking

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Precise, low-latency positional tracking is a key requirement for virtual reality. Tracking of your real-world head movements opens the door to entirely new interactions and gameplay opportunities.

Articles
Videos
Questions
Still have questions?
Nick Whiting did a nice detailed overview of the standard developed by the Khronos OpenXR working group.

26 March, 2018

628 views
The company is launching this program to offload some of the development costs of qualified developers so that they can focus on creative process.

18 January, 2018

655 views
Quillustration is the new type of 3d content done with Quill - VR-panting software for Oculus Rift. It helps to capture entire moments in time.

20 April, 2017

2080 views

16 March, 2016

1272 views

19 February, 2016

2350 views
EVP Unity Labs Sylvio Drouin talked about virtual reality, the possible winners of 2016 VR-fight and shared his thoughts about UE4.

17 February, 2016

967 views
We present to you our little report from the new event, organised by Unity Technologies in Hollywood this week.

10 February, 2016

1098 views
Oculus VR has published the exact date, when the company is going to start accepting pre-orders for Oculus Rift, one of the most anticipated VR systems in the world right now.

4 January, 2016

586 views
Yuri Popov talks about the creation of Casa Brutale virtual copy in Unreal Engine 4.

15 December, 2015

2138 views
Vision VR/AR Summit welcomes its new keynote speaker – British narrative designer Alex McDowell, who worked on "The Lawnmower Man", "Man of Steel" & "Watchmen".

1 December, 2015

867 views
Recent financial report from NEXON, shows an interesting trend: mature PC market brings three times more money than mobile. We give 6 reasons to build games for PC.

27 November, 2015

1330 views

19 August, 2015

667 views
VFX artists Rob McLellan and Craig Stiff created a VR Star Wars game with Unreal Engine.

22 July, 2015

736 views

16 June, 2015

1219 views