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why Hellblade didn't come on ps4 yet ?
Seeing is believing
The Rift uses state of the art displays and optics designed specifically for VR. Its high refresh rate and low-persistence display work together with its custom optics system to provide incredible visual fidelity and an immersive, wide field of view.
The magic of presence
The Rift’s advanced display technology combined with its precise, low-latency constellation tracking system enables the sensation of presence – the feeling as though you’re actually there. The magic of presence changes everything. You’ve never experienced immersion like this
Advanced and refined design
From the moment you pick up the Rift, you’ll feel and see the attention to detail that went into its design and construction. Customizable, comfortable, adaptable, and beautiful, the Rift is technology and design as remarkable as the experiences it enables.
Great games deserve a great controller
We include an official Xbox One wireless gamepad with the Rift. It’s one of the best controllers in the world, and it’s perfect for a wide range of games and experiences.
Introducing Oculus Touch
We’ve created Oculus Touch, a new pair of tracked controllers that let you take your VR games and experiences further than ever before.
Connect with the Oculus community
Join the growing community of Rift users from around the world. Play cooperatively or test your competitive edge across all sorts of virtual reality games and experiences and discover new friends along the way.
Development Kit 2
DK2 is the latest development kit for the Rift that allows developers to build amazing games and experiences.
Built in Latency Tester
Real-time microsecond precision measurement of motion-to-photon latency for optimization.
Out-of-the-box engine integrations for the Unreal Development Kit, Unreal Engine 4, and Unity 4.
The Oculus Rift and the Oculus SDK currently support Windows, Mac OS X, and Linux.
Low Persistence OLED Display
DK2 uses a low persistence OLED display to eliminate motion blur and judder, two of the biggest contributors to simulator sickness.
Precise, low-latency positional tracking is a key requirement for virtual reality. Tracking of your real-world head movements opens the door to entirely new interactions and gameplay opportunities.
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